游戏王残局简化版

Check-in [fdca6ce1f5]
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Check-in [fdca6ce1f5]

Overview
Comment:0.0.855
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: fdca6ce1f58e8deed86f8c2f4fc30266a982604974a151e6c2bf4861c8ac7e45
User & Date: 顽雨沉风 on 2023-07-07 11:16:57
Other Links: manifest | tags
Context
2023-07-07
11:17
0.0.856 check-in: aadb8c64f7 user: 顽雨沉风 tags: trunk
11:16
0.0.855 check-in: fdca6ce1f5 user: 顽雨沉风 tags: trunk
11:15
0.0.854 check-in: 4d7cf6cdaf user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [a0eded613b] to [31a9818c4a].

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  Duel.RegisterEffect(effect_1,0)
  end

fun["印卡"] = function(str_1)
  str["印卡"] = 1

  local n = 0



function print_hand(e,tp,eg,ep,ev,re,r,rp)
  local ac=Duel.AnnounceCard(tp)
  local c=Duel.CreateToken(tp,ac)
  if n<2 then
    Duel.SendtoHand(c,nil,REASON_RULE)
    Duel.ShuffleHand(tp)







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  Duel.RegisterEffect(effect_1,0)
  end

fun["印卡"] = function(str_1)
  str["印卡"] = 1

  local n = 0

  effect_1 = Effect.GlobalEffect()

function print_hand(e,tp,eg,ep,ev,re,r,rp)
  local ac=Duel.AnnounceCard(tp)
  local c=Duel.CreateToken(tp,ac)
  if n<2 then
    Duel.SendtoHand(c,nil,REASON_RULE)
    Duel.ShuffleHand(tp)