游戏王残局简化版

Check-in [fc9e50f3da]
Login

Check-in [fc9e50f3da]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: fc9e50f3dada8aa9c668ae07670b9b55ab35efb14844785addfe465b8aac5426
User & Date: 顽雨沉风 on 2024-08-06 12:58:03
Other Links: manifest | tags
Context
2024-08-06
13:43
0 check-in: f53ee6964b user: 顽雨沉风 tags: trunk
12:58
0 check-in: fc9e50f3da user: 顽雨沉风 tags: trunk
12:57
0 check-in: d90dbcc1f0 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0420_02.lua version [0daed04846].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
--[[message
Field spells are fun, right?
#AlphaKretin_02_Set_Rotation
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(73468603, 0, 0, k1, 2, k2)
Debug.AddCard(43898403, 0, 0, k1, 3, k2)
Debug.AddCard(30459350, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(61488417, 0, 0, k1, 0, k2)
Debug.AddCard(89189982, 0, 0, k1, 0, k2)
Debug.AddCard(73360025, 0, 0, k1, 0, k2)
Debug.AddCard(19580308, 0, 0, k1, 0, k2)
Debug.AddCard(46372010, 0, 0, k1, 0, k2)
Debug.AddCard(1274455, 0, 0, k1, 0, k2)
Debug.AddCard(67237709, 0, 0, k1, 0, k2)
Debug.AddCard(85668449, 0, 0, k1, 0, k2)
Debug.AddCard(64280356, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, k2)
Debug.AddCard(44852429, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(82956492, 0, 0, k1, 0, k2)
Debug.AddCard(13455674, 0, 0, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, k1, 0, k2)
Debug.AddCard(5133471, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(11609969, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<


































































































Added single/简化版_40_020_4.lua version [0daed04846].



































































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
--[[message
Field spells are fun, right?
#AlphaKretin_02_Set_Rotation
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(73468603, 0, 0, k1, 2, k2)
Debug.AddCard(43898403, 0, 0, k1, 3, k2)
Debug.AddCard(30459350, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(61488417, 0, 0, k1, 0, k2)
Debug.AddCard(89189982, 0, 0, k1, 0, k2)
Debug.AddCard(73360025, 0, 0, k1, 0, k2)
Debug.AddCard(19580308, 0, 0, k1, 0, k2)
Debug.AddCard(46372010, 0, 0, k1, 0, k2)
Debug.AddCard(1274455, 0, 0, k1, 0, k2)
Debug.AddCard(67237709, 0, 0, k1, 0, k2)
Debug.AddCard(85668449, 0, 0, k1, 0, k2)
Debug.AddCard(64280356, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, k2)
Debug.AddCard(44852429, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(82956492, 0, 0, k1, 0, k2)
Debug.AddCard(13455674, 0, 0, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, k1, 0, k2)
Debug.AddCard(5133471, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(11609969, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)