游戏王残局简化版

Check-in [e690d16626]
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Check-in [e690d16626]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: e690d1662649ade5397b5a9154f1d2e06deb3e4a25bd101efef755140751da87
User & Date: 顽雨沉风 on 2024-08-07 03:23:18
Other Links: manifest | tags
Context
2024-08-07
03:24
0 check-in: faeb1dc82c user: 顽雨沉风 tags: trunk
03:23
0 check-in: e690d16626 user: 顽雨沉风 tags: trunk
03:22
0 check-in: c2634110c7 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_50_022_1.lua from [55826ca6a4] to [d80dedd031].

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Debug.AddCard(69196160, 0, 0, k1, 1, k2)
Debug.AddCard(22046459, 0, 0, k1, 2, k2)
Debug.AddCard(27664101, 0, 0, k1, 3, k2)
Debug.AddCard(07092142, 0, 0, k1, 4, k2)
Debug.AddCard(04923662, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组

local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(79016563, 0, 0, k1, 0, k2)
Debug.AddCard(02220237, 0, 0, k1, 0, k2)
Debug.AddCard(22862454, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(18789533, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(00645087, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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Debug.AddCard(69196160, 0, 0, k1, 1, k2)
Debug.AddCard(22046459, 0, 0, k1, 2, k2)
Debug.AddCard(27664101, 0, 0, k1, 3, k2)
Debug.AddCard(07092142, 0, 0, k1, 4, k2)
Debug.AddCard(04923662, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(00645087, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(79016563, 0, 0, k1, 0, k2)
Debug.AddCard(02220237, 0, 0, k1, 0, k2)
Debug.AddCard(22862454, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(18789533, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡


Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)