游戏王残局简化版

Check-in [e36bb19aa2]
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Check-in [e36bb19aa2]

Overview
Comment:0.0.1155
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: e36bb19aa2da020238b221f755d120df3ba5e3d5ddf77b5e0e23187462c052ea
User & Date: 顽雨沉风 on 2023-07-11 06:16:56
Other Links: manifest | tags
Context
2023-07-11
06:21
0.0.1156 check-in: e3474708e8 user: 顽雨沉风 tags: trunk
06:16
0.0.1155 check-in: e36bb19aa2 user: 顽雨沉风 tags: trunk
06:11
0.0.1154 check-in: 2d44e38020 user: 顽雨沉风 tags: trunk
Changes

Modified single/残局-六王寻胜.lua from [0dc756fde6] to [dc7031c73e].

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--[[message
卡数:21
规则:新大师
]]



Debug.SetAIName("突击核")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) -- 4 = new master rule
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,21150,0,0)
Debug.AddCard(89943723,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(7394770,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)

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--[[message


]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("突击核")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) -- 4 = new master rule
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,21150,0,0)
Debug.AddCard(89943723,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(7394770,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
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Debug.AddCard(35272499,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(70950698,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(645087,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
Debug.AddCard(10000000,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(4392470,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(77622396,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)







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Debug.AddCard(35272499,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(70950698,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(645087,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
Debug.AddCard(10000000,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(4392470,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(77622396,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()





fun["开说明"]()