游戏王残局简化版

Check-in [e3609fc9a0]
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Check-in [e3609fc9a0]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: e3609fc9a0318fe3f21e7e7b96d628e57d8c0cfe44aeaa2bef78f8098940ea5b
User & Date: 顽雨沉风 on 2024-06-27 13:29:50
Other Links: manifest | tags
Context
2024-06-27
13:52
0 check-in: be0522fae9 user: 顽雨沉风 tags: trunk
13:29
0 check-in: e3609fc9a0 user: 顽雨沉风 tags: trunk
13:22
0 check-in: 7d6b8154f6 user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_430_04.lua version [dc5c26d7ab].





















































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--[[message
维护:2024-06-24
标签:#LV-056
]]
--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_430_05.lua version [4f44018cb1].









































































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--[[message
维护:2024-06-26
标签:#QB072
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

--自己的怪兽区
--对方的怪兽区
local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙
--自己的魔陷区
Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿
--对方的魔陷区
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制
--自己的手卡
Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师
Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼
Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者
--对方的手卡
--自己的墓地

--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
--对方的卡组
--自己的额外

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_430_06.lua version [4c894e2fd4].









































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--[[message
维护:2024-06-24
标签:#[WCS2006]01_ankokukai
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 7000, 0, 0)
Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_430_07.lua version [2766592cdf].















































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--[[message
维护:2024-06-24
标签:#[WCS2006]03_Ancient Mechanism
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)

Debug.AddCard(92001300, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(10509340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(23995346, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版_530_15.lua version [4c894e2fd4].

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--[[message
维护:2024-06-24
标签:#[WCS2006]01_ankokukai
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 7000, 0, 0)
Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/简化版_530_16.lua version [2766592cdf].

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--[[message
维护:2024-06-24
标签:#[WCS2006]03_Ancient Mechanism
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)

Debug.AddCard(92001300, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(10509340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(23995346, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/简化版_530_20.lua version [dc5c26d7ab].

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--[[message
维护:2024-06-24
标签:#LV-056
]]
--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/简化版_530_22.lua version [4f44018cb1].

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--[[message
维护:2024-06-26
标签:#QB072
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

--自己的怪兽区
--对方的怪兽区
local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙
--自己的魔陷区
Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿
--对方的魔陷区
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制
--自己的手卡
Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师
Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼
Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者
--对方的手卡
--自己的墓地

--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
--对方的卡组
--自己的额外

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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