游戏王残局简化版

Check-in [db6b530fda]
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Check-in [db6b530fda]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: db6b530fda9da51ed8c0ec40891532223a136792ff7f40b93bcc46eb6acf633c
User & Date: 顽雨沉风 on 2024-07-20 05:22:37
Other Links: manifest | tags
Context
2024-07-20
05:26
0 check-in: 59fe42f51f user: 顽雨沉风 tags: trunk
05:22
0 check-in: db6b530fda user: 顽雨沉风 tags: trunk
05:21
0 check-in: 4cbdd42ee5 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版1_311_07.lua version [4b11859d4b].

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--[[message
#进化帝之旗 #09.Evolzar Flag
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2200, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(74294676, 1, 1, k1, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(18511599, 1, 1, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(42752141, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(53981499, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(78474168, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73729209, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(66436257, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(22993208, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47297616, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97396380, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66413481, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57793869, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("索德斯龙")
aux.BeginPuzzle()
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Deleted single/简化版1_311_10.lua version [7d8a867e5d].

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--[[message
#QB011
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 12200, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("氮素战士")
aux.BeginPuzzle()
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)
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Deleted single/简化版1_311_11.lua version [73fbf455de].

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--[[message
#「DMI2」_Guardian Sphinx
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7200, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("拷问室")
aux.BeginPuzzle()
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Deleted single/简化版1_311_12.lua version [4b3b14d31d].

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--[[message
#突破防护罩
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(72631243, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64463828, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("心镇壶")
aux.BeginPuzzle()
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Deleted single/简化版1_311_13.lua version [a3f55349aa].

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--[[message
#LV067
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(11384280, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()
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Added single/简化版1_511_10.lua version [4b11859d4b].















































































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--[[message
#进化帝之旗 #09.Evolzar Flag
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2200, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(74294676, 1, 1, k1, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(18511599, 1, 1, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(42752141, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(53981499, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(78474168, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73729209, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(66436257, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(22993208, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47297616, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97396380, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66413481, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57793869, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("索德斯龙")
aux.BeginPuzzle()

Added single/简化版1_511_11.lua version [7d8a867e5d].





















































































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--[[message
#QB011
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 12200, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("氮素战士")
aux.BeginPuzzle()
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)

Added single/简化版1_511_12.lua version [73fbf455de].





































































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--[[message
#「DMI2」_Guardian Sphinx
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7200, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("拷问室")
aux.BeginPuzzle()

Added single/简化版1_511_13.lua version [4b3b14d31d].

























































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--[[message
#突破防护罩
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(72631243, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64463828, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("心镇壶")
aux.BeginPuzzle()

Added single/简化版1_511_14.lua version [a3f55349aa].





























































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--[[message
#LV067
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(11384280, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()