游戏王残局简化版

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Check-in [d1d7e91f58]

Overview
Comment:0.0.460
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Timelines: family | ancestors | descendants | both | trunk
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SHA3-256: d1d7e91f58463968b38ae1563f6d8287f3bf1b026ccb13db6383efe9ed1e6510
User & Date: 顽雨沉风 on 2023-06-30 03:59:41
Other Links: manifest | tags
Context
2023-06-30
04:00
0.0.461 check-in: 8e6464acc9 user: 顽雨沉风 tags: trunk
03:59
0.0.460 check-in: d1d7e91f58 user: 顽雨沉风 tags: trunk
03:56
0.0.459 check-in: 5062d3ebf1 user: 顽雨沉风 tags: trunk
Changes

Modified single/07.Constellar vs Evilswarm.lua from [2183cd2365] to [42d65f7512].

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--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

_G["开局说明"]()
_G["通关邀请"]()

--~ rawlen(_G)
--~ a=0
--~ for k, v in pairs(_G) do
--~   Debug.ShowHint(tostring(rawlen(_G)))
--~   Debug.ShowHint(tostring(v))
--~   a=a+1
--~   if a > 100 then







>







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--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

_G["开局说明"]()
_G["通关邀请"]()
 load("Debug.ShowHint(tostring(1))", "example.lua", "t")
--~ rawlen(_G)
--~ a=0
--~ for k, v in pairs(_G) do
--~   Debug.ShowHint(tostring(rawlen(_G)))
--~   Debug.ShowHint(tostring(v))
--~   a=a+1
--~   if a > 100 then