游戏王残局简化版

Check-in [c3f96fe46f]
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Check-in [c3f96fe46f]

Overview
Comment:0.0.320
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: c3f96fe46f1622484ab4b20f2c658e3da5cb1b9c047a7d61009dff80841d12bd
User & Date: 顽雨沉风 on 2023-06-29 11:52:31
Other Links: manifest | tags
Context
2023-06-29
11:53
0.0.321 check-in: a14f52dfa4 user: 顽雨沉风 tags: trunk
11:52
0.0.320 check-in: c3f96fe46f user: 顽雨沉风 tags: trunk
11:52
0.0.319 check-in: 227cf43e62 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [6dff839d0a] to [b0f35920ea].

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--~ local str = {}

--~ local cache_1
--~ local cache_2

--~ _G["通关邀请"] = function()
--~   local effect_1
--~   effect_1 = Effect.GlobalEffect()
--~   effect_1:SetType(EFFECT_TYPE_FIELD
--~     + EFFECT_TYPE_CONTINUOUS)
--~   effect_1:SetCode(EVENT_DAMAGE)
--~   function cache_1()
--~     cache_1 = Duel.GetLP(1)
--~     if cache_1 <= 0 then
--~       cache_1 = true
--~     else
--~       cache_1 = false
--~       end
--~     return cache_1
--~     end
--~   effect_1:SetCondition(cache_1)
--~   function cache_1()
--~     Debug.ShowHint("残局群181175613")
--~     return
--~     end
--~   effect_1:SetOperation(cache_1)
--~   Duel.RegisterEffect(effect_1
--~     , 0)
--~   end
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local str = {}

local cache_1
local cache_2

_G["通关邀请"] = function()
  local effect_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_DAMAGE)
  function cache_1()
    cache_1 = Duel.GetLP(1)
    if cache_1 <= 0 then
      cache_1 = true
    else
      cache_1 = false
      end
    return cache_1
    end
  effect_1:SetCondition(cache_1)
  function cache_1()
    Debug.ShowHint("残局群181175613")
    return
    end
  effect_1:SetOperation(cache_1)
  Duel.RegisterEffect(effect_1
    , 0)
  end

Modified single/07.Constellar vs Evilswarm.lua from [6e446cf7d5] to [fb2c2a3aee].

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Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(359563,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,1,POS_FACEUP)
Debug.AddCard(91279700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP)
Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)
Debug.AddCard(2563463,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

_G["通关邀请"]()
--~ local str = {}







<







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Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(359563,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,1,POS_FACEUP)
Debug.AddCard(91279700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP)
Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)

--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

_G["通关邀请"]()
--~ local str = {}