游戏王残局简化版

Check-in [be2b81d6a4]
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Check-in [be2b81d6a4]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: be2b81d6a45bce142b762933a1e83602222bdab9f2b3a92c75b1aabc43d345c7
User & Date: 顽雨沉风 on 2024-08-05 23:23:15
Other Links: manifest | tags
Context
2024-08-05
23:25
0 check-in: 3ca3094973 user: 顽雨沉风 tags: trunk
23:23
0 check-in: be2b81d6a4 user: 顽雨沉风 tags: trunk
23:21
0 check-in: d2cb88f22e user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0332_02.lua version [cc28e6ef8e].

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--[[message
维护:2024-07-03
简语:magic book
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 315, 0, 0)
Debug.SetPlayerInfo(1, 17000, 0, 0)
Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86585274, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61592395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61592395, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89739383, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53136004, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(26732909,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(52628687, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(770365,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81439173, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(54359696, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49191560, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(87608852, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(14824019, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33981008, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(88616795, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(10000011,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(10000040,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(10000021,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/简化版_30_032_2.lua version [cc28e6ef8e].

































































































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--[[message
维护:2024-07-03
简语:magic book
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 315, 0, 0)
Debug.SetPlayerInfo(1, 17000, 0, 0)
Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86585274, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61592395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61592395, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89739383, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53136004, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(26732909,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(52628687, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(770365,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81439173, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(54359696, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49191560, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(87608852, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(14824019, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33981008, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(88616795, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(10000011,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(10000040,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(10000021,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()