游戏王残局简化版

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Check-in [bab86daf36]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: bab86daf3624a974daa5035f941578b1b8e00587260170f33f1c9dfe7e08cd79
User & Date: 顽雨沉风 on 2024-07-27 06:46:48
Other Links: manifest | tags
Context
2024-07-27
06:47
0 check-in: ebe0a5614f user: 顽雨沉风 tags: trunk
06:46
0 check-in: bab86daf36 user: 顽雨沉风 tags: trunk
06:45
0 check-in: 15915f5aaf user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_0321_05.lua from [5887964a6b] to [9a819eab45].

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--[[message
#QB006
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(21502796, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(33396948, 0, 0, k1, 2, k2)
Debug.AddCard(21502796, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(26202165, 1, 1, k1, 2, k2)






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--[[message
#QB006
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(21502796, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(33396948, 0, 0, k1, 2, k2)
Debug.AddCard(21502796, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(26202165, 1, 1, k1, 2, k2)
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local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(93946239, 0, 0, k1, 0, k2)
Debug.AddCard(44519536, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 0, 0, k1, 0, k2)
Debug.AddCard(70903634, 0, 0, k1, 0, k2)
Debug.AddCard(8124921, 0, 0, k1, 0, k2)

Debug.AddCard(33396948, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(19474136, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(67169062, 0, 0, k1, 0, k2)
Debug.AddCard(36111775, 0, 0, k1, 0, k2)
Debug.AddCard(49140998, 0, 0, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(93946239, 0, 0, k1, 0, k2)
Debug.AddCard(44519536, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 0, 0, k1, 0, k2)
Debug.AddCard(70903634, 0, 0, k1, 0, k2)
Debug.AddCard(8124921, 0, 0, k1, 0, k2)
Debug.AddCard(67169062, 0, 0, k1, 0, k2)
Debug.AddCard(33396948, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(19474136, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.AddCard(36111775, 0, 0, k1, 0, k2)
Debug.AddCard(49140998, 0, 0, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)