游戏王残局简化版

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Check-in [b010589b8a]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: b010589b8ad873f4d412cb88cdcf24d2732127938a6aab3cf58cf8d724659dbf
User & Date: 顽雨沉风 on 2024-07-20 02:40:54
Other Links: manifest | tags
Context
2024-07-20
02:41
0 check-in: a20ef7beac user: 顽雨沉风 tags: trunk
02:40
0 check-in: b010589b8a user: 顽雨沉风 tags: trunk
02:39
0 check-in: 660b50b3b9 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版1_310_36.lua from [a97867bfec] to [b844e9df11].

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--[[message
维护:2024-07-03
简语:[WCS2011]11
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)
--~ Debug.AddCard(52768103,0,0,LOCATION_DECK,0,POS_FACEDOWN)

Debug.AddCard(52768103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10315429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9748752, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(83011277,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(81823360, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(41398771, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)


Debug.AddCard(52768103, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83011277, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)




Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40575313, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)

Debug.AddCard(37742478, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("邪帝")
--~ Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()

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--[[message

#[WCS2011]11
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(52768103, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89189982, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)

local k1 = LOCATION_SZONE

Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41398771, 0, 0, k1, 3, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(52768103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10315429, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(9748752, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34016756, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81823360, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("邪帝")

aux.BeginPuzzle()