游戏王残局简化版

Check-in [ad8e87b9d8]
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Check-in [ad8e87b9d8]

Overview
Comment:0.0.1909
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: ad8e87b9d84717a96ab686719b90898bf1fe275c65b10a6037f37d728a58dfda
User & Date: 顽雨沉风 on 2023-07-20 01:35:12
Other Links: manifest | tags
Context
2023-07-20
01:35
0.0.1910 check-in: 010a6bda10 user: 顽雨沉风 tags: trunk
01:35
0.0.1909 check-in: ad8e87b9d8 user: 顽雨沉风 tags: trunk
01:34
0.0.1908 check-in: a4f5857dd2 user: 顽雨沉风 tags: trunk
Changes

Modified single/36.Deskbot Revolution_衍生版_1.lua from [2ff316a7e6] to [90a60dffbc].

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Debug.AddCard(10117149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59368956,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59368956,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94693857,0,0,LOCATION_DECK,0,POS_FACEDOWN)

Debug.AddCard(12215894,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4192696,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75944053,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(63995093,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(1249315,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82633039,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)







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Debug.AddCard(10117149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59368956,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59368956,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94693857,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75944053,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(12215894,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4192696,0,0,LOCATION_DECK,0,POS_FACEDOWN)

Debug.AddCard(63995093,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1249315,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82633039,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
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Debug.AddCard(82044279,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(86221741,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(58604027,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(10000090,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(53315891,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(89474727,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(12253117,1,1,LOCATION_SZONE,1,POS_FACEDOWN)

Debug.AddCard(92512625,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(12253117,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(78082039,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()
fun["全部回到组"]()
aux.BeginPuzzle()








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Debug.AddCard(82044279,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(86221741,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(58604027,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(10000090,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(53315891,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(89474727,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(12253117,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(8628798,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(92512625,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(12253117,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(78082039,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()
fun["开局添加手"](3)
aux.BeginPuzzle()