游戏王残局简化版

Check-in [aa2f8af1d5]
Login

Check-in [aa2f8af1d5]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: aa2f8af1d554ba459fb9549d3dbc77ed7d661100a0b83cb58467cea3eaf911b5
User & Date: 顽雨沉风 on 2024-08-05 13:13:58
Other Links: manifest | tags
Context
2024-08-05
13:15
0 check-in: 1fe0cc2cf2 user: 顽雨沉风 tags: trunk
13:13
0 check-in: aa2f8af1d5 user: 顽雨沉风 tags: trunk
13:12
0 check-in: 92cdb7d6d1 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_50_010_3.lua from [4d60f67482] to [70cac1cd60].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19

20
21
22
23
24
25
26
27
28
29
30
31

32
33
34
35
36


37
38
39
--[[message
#悠悠王
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 0, k2)
Debug.AddCard(8783685, 1, 1, k1, 1, k2)
Debug.AddCard(8783685, 1, 1, k1, 2, k2)
Debug.AddCard(8783685, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, k2)
Debug.AddCard(69809989, 0, 0, k1, 0, k2)

Debug.AddCard(69809989, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
Debug.AddCard(96383838, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(99111753, 0, 0, k1, 0, k2)
Debug.AddCard(53334641, 0, 0, k1, 0, k2)
Debug.AddCard(46895036, 0, 0, k1, 0, k2)
Debug.AddCard(21887175, 0, 0, k1, 0, k2)
Debug.AddCard(53334641, 0, 0, k1, 0, k2)
Debug.AddCard(65741786, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地

local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(99910751, 0, 0, k1, 0, k2)
Debug.AddCard(27288416, 0, 0, k1, 0, k2)
Debug.AddCard(97631303, 0, 0, k1, 0, k2)



Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

|




|
|


<
|
<
|



|
|
>
|
|
|

|
|
|
<
<
<
<

>


|
|
|
>
>



1
2
3
4
5
6
7
8
9
10

11

12
13
14
15
16
17
18
19
20
21
22
23
24
25




26
27
28
29
30
31
32
33
34
35
36
37
--[[message
#青眼大战圣夜
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

Debug.AddCard(6740720, 1, 1, k1, 1, k2)

Debug.AddCard(6740720, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17751597, 0, 0, k1, 0, k2)
Debug.AddCard(25451383, 0, 0, k1, 0, k2)
Debug.AddCard(71039903, 0, 0, k1, 0, k2)
Debug.AddCard(30576089, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(66961194, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(72378329, 0, 0, k1, 0, k2)
Debug.AddCard(70534340, 0, 0, k1, 0, k2)
Debug.AddCard(03322931, 0, 0, k1, 0, k2)




local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34995106, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35659410, 0, 0, k1, 0, k2)
Debug.AddCard(08240199, 0, 0, k1, 0, k2)
Debug.AddCard(41620959, 0, 0, k1, 0, k2)
Debug.AddCard(38517737, 0, 0, k1, 0, k2)
Debug.AddCard(53318263, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_51_010_10.lua version [4d60f67482].















































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
--[[message
#悠悠王
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 0, k2)
Debug.AddCard(8783685, 1, 1, k1, 1, k2)
Debug.AddCard(8783685, 1, 1, k1, 2, k2)
Debug.AddCard(8783685, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, k2)
Debug.AddCard(69809989, 0, 0, k1, 0, k2)
Debug.AddCard(69809989, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
Debug.AddCard(96383838, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(99111753, 0, 0, k1, 0, k2)
Debug.AddCard(53334641, 0, 0, k1, 0, k2)
Debug.AddCard(46895036, 0, 0, k1, 0, k2)
Debug.AddCard(21887175, 0, 0, k1, 0, k2)
Debug.AddCard(53334641, 0, 0, k1, 0, k2)
Debug.AddCard(65741786, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(99910751, 0, 0, k1, 0, k2)
Debug.AddCard(27288416, 0, 0, k1, 0, k2)
Debug.AddCard(97631303, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__52_010_4.lua version [70cac1cd60].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
--[[message
#青眼大战圣夜
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, k2)
Debug.AddCard(6740720, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17751597, 0, 0, k1, 0, k2)
Debug.AddCard(25451383, 0, 0, k1, 0, k2)
Debug.AddCard(71039903, 0, 0, k1, 0, k2)
Debug.AddCard(30576089, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(66961194, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(72378329, 0, 0, k1, 0, k2)
Debug.AddCard(70534340, 0, 0, k1, 0, k2)
Debug.AddCard(03322931, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34995106, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35659410, 0, 0, k1, 0, k2)
Debug.AddCard(08240199, 0, 0, k1, 0, k2)
Debug.AddCard(41620959, 0, 0, k1, 0, k2)
Debug.AddCard(38517737, 0, 0, k1, 0, k2)
Debug.AddCard(53318263, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<