游戏王残局简化版

Check-in [a82a61700f]
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Check-in [a82a61700f]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: a82a61700f43523cdfc62780d371d541d0d5964eba5b99e3a33827c09b4cb84d
User & Date: 顽雨沉风 on 2024-07-27 07:00:14
Other Links: manifest | tags
Context
2024-07-27
08:55
0 check-in: ea90f65b8a user: 顽雨沉风 tags: trunk
07:00
0 check-in: a82a61700f user: 顽雨沉风 tags: trunk
06:56
0 check-in: 4d2605e939 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_021_4.lua from [76886b7399] to [e45b8bdc6d].

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--[[message
#MH-20150511
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 6600, 0, 0)
Debug.SetPlayerInfo(1, 10900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16229315, 0, 0, k1, 1, k2)
Debug.AddCard(57116033, 0, 0, k1, 2, k2)
Debug.AddCard(1686814, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(68540059, 0, 0, k1, 2, k2)
Debug.AddCard(98427577, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组

local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(40418351, 0, 0, k1, 0, k2)
Debug.AddCard(21123811, 0, 0, k1, 0, k2)
Debug.AddCard(67797569, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(70298454, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(3019642, 0, 0, k1, 0, k2)
Debug.AddCard(41230939, 0, 0, k1, 0, k2)
Debug.AddCard(77625948, 0, 0, k1, 0, k2)
Debug.AddCard(15471265, 0, 0, k1, 0, k2)
Debug.AddCard(5318639, 0, 0, k1, 0, k2)
Debug.AddCard(80033124, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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--[[message
#MH-20150511
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 6100, 0, 0)
Debug.SetPlayerInfo(1, 10900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16229315, 0, 0, k1, 1, k2)
Debug.AddCard(57116033, 0, 0, k1, 2, k2)
Debug.AddCard(1686814, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(68540059, 0, 0, k1, 2, k2)
Debug.AddCard(98427577, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(41230939, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(40418351, 0, 0, k1, 0, k2)
Debug.AddCard(21123811, 0, 0, k1, 0, k2)
Debug.AddCard(67797569, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(70298454, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(3019642, 0, 0, k1, 0, k2)

Debug.AddCard(77625948, 0, 0, k1, 0, k2)
Debug.AddCard(15471265, 0, 0, k1, 0, k2)
Debug.AddCard(5318639, 0, 0, k1, 0, k2)
Debug.AddCard(80033124, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)