游戏王残局简化版

Check-in [a5a1daef68]
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Check-in [a5a1daef68]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: a5a1daef68b8e547116532038dccdd822b32c72a995161c5c6d18d6bf2d47308
User & Date: 顽雨沉风 on 2024-08-05 06:15:21
Other Links: manifest | tags
Context
2024-08-05
06:15
0 check-in: 4b30568f8e user: 顽雨沉风 tags: trunk
06:15
0 check-in: a5a1daef68 user: 顽雨沉风 tags: trunk
05:15
0 check-in: 276ce92880 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_30_010.lua version [84e9eeda41].

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--[[message
#[WCS2011]03
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(27869883, 0, 0, k1, 0, k2)
Debug.AddCard(27572350, 0, 0, k1, 0, k2, true)
Debug.AddCard(30312361, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(6039967, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Modified single/简化版_30_010_5.lua from [66fe02bf2c] to [84e9eeda41].

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--[[message
#LV-143
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 20000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30606547, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(98045062, 0, 0, k1, 1, k2)
Debug.AddCard(42956963, 0, 0, k1, 2, k2)
Debug.AddCard(82324105, 0, 0, k1, 3, k2)
Debug.AddCard(31550470, 0, 0, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(102380, 0, 0, k1, 0, k2)
Debug.AddCard(9391354, 0, 0, k1, 0, k2)
Debug.AddCard(90263923, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地





local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(15341821, 0, 0, k1, 0, k2)
Debug.AddCard(36629203, 0, 0, k1, 0, k2)
Debug.AddCard(93187568, 0, 0, k1, 0, k2)
Debug.AddCard(1475311, 0, 0, k1, 0, k2)
Debug.AddCard(10352095, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

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--[[message
#[WCS2011]03
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Debug.AddCard(27174286, 0, 0, k1, 1, k2)



local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组

Debug.AddCard(92719314, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(27869883, 0, 0, k1, 0, k2)
Debug.AddCard(27572350, 0, 0, k1, 0, k2, true)
Debug.AddCard(30312361, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡



Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(6039967, 0, 0, k1, 0, k2)


Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_11.lua version [66fe02bf2c].





































































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--[[message
#LV-143
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 20000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30606547, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(98045062, 0, 0, k1, 1, k2)
Debug.AddCard(42956963, 0, 0, k1, 2, k2)
Debug.AddCard(82324105, 0, 0, k1, 3, k2)
Debug.AddCard(31550470, 0, 0, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(102380, 0, 0, k1, 0, k2)
Debug.AddCard(9391354, 0, 0, k1, 0, k2)
Debug.AddCard(90263923, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(15341821, 0, 0, k1, 0, k2)
Debug.AddCard(36629203, 0, 0, k1, 0, k2)
Debug.AddCard(93187568, 0, 0, k1, 0, k2)
Debug.AddCard(1475311, 0, 0, k1, 0, k2)
Debug.AddCard(10352095, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)