游戏王残局简化版

Check-in [9d80052442]
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Check-in [9d80052442]

Overview
Comment:0.0.2374
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 9d8005244289b59d849351d5c6ddfb9f8e104f9b2ce6e874634d03c4e4a4a0d8
User & Date: 顽雨沉风 on 2023-07-30 04:20:20
Other Links: manifest | tags
Context
2023-07-30
04:24
0.0.2375 check-in: 67f12f23e5 user: 顽雨沉风 tags: trunk
04:20
0.0.2374 check-in: 9d80052442 user: 顽雨沉风 tags: trunk
04:19
0.0.2373 check-in: 301333881a user: 顽雨沉风 tags: trunk
Changes

Added single/QB011.lua version [228de9cca6].































































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--created by ygopro puzzle maker 
Debug.SetAIName("补档QB011")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,4000,0,0)
Debug.SetPlayerInfo(1,7900,0,0)
Debug.AddCard(43641473,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(46195773,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(18013090,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(60800381,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(96182448,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(98273947,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
Debug.AddCard(9365703,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(67270095,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
c4=Debug.AddCard(97204936,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e4=Debug.AddCard(56747793,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(63977008,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
c1=Debug.AddCard(7391448,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e1=Debug.AddCard(56747793,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
c2=Debug.AddCard(7391448,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e2=Debug.AddCard(56747793,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
c3=Debug.AddCard(7391448,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e3=Debug.AddCard(56747793,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.PreEquip(e1,c1)
Debug.PreEquip(e2,c2)
Debug.PreEquip(e3,c3)
Debug.PreEquip(e4,c4)
Debug.ReloadFieldEnd()
Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()