游戏王残局简化版

Check-in [9c83c8cc5d]
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Check-in [9c83c8cc5d]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 9c83c8cc5d3c2852f2b05b5907383229f7ad2af3b3033e15ef300fa17bb53de8
User & Date: 顽雨沉风 on 2024-08-05 03:47:43
Other Links: manifest | tags
Context
2024-08-05
03:48
0 check-in: 8c2277b3ab user: 顽雨沉风 tags: trunk
03:47
0 check-in: 9c83c8cc5d user: 顽雨沉风 tags: trunk
03:46
0 check-in: 1697d1c371 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_30_010_1.lua version [7c37da0b61].

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--[[message
#LV-051
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, k1, 3, k2)
Debug.AddCard(12829151, 1, 1, k1, 1, k2)
Debug.AddCard(23995346, 1, 1, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 3, k2)
Debug.AddCard(12829151, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85520851, 0, 0, k1, 0, k2)
Debug.AddCard(22587018, 0, 0, k1, 0, k2)
Debug.AddCard(22587018, 0, 0, k1, 0, k2)
Debug.AddCard(79759861, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(58071123, 0, 0, k1, 0, k2)
Debug.AddCard(75390004, 0, 0, k1, 0, k2)
Debug.AddCard(13069066, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Added single/简化版_31_010_1.lua version [7c37da0b61].





































































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--[[message
#LV-051
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, k1, 3, k2)
Debug.AddCard(12829151, 1, 1, k1, 1, k2)
Debug.AddCard(23995346, 1, 1, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 3, k2)
Debug.AddCard(12829151, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85520851, 0, 0, k1, 0, k2)
Debug.AddCard(22587018, 0, 0, k1, 0, k2)
Debug.AddCard(22587018, 0, 0, k1, 0, k2)
Debug.AddCard(79759861, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(58071123, 0, 0, k1, 0, k2)
Debug.AddCard(75390004, 0, 0, k1, 0, k2)
Debug.AddCard(13069066, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)