游戏王残局简化版

Check-in [9abab7bf5e]
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Check-in [9abab7bf5e]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 9abab7bf5e02fd92a9ead555899cc16f5a0ff340ae77d9de4cdade241ca491fd
User & Date: 顽雨沉风 on 2024-07-20 13:53:09
Other Links: manifest | tags
Context
2024-07-20
13:56
0 check-in: b3d66f5d88 user: 顽雨沉风 tags: trunk
13:53
0 check-in: 9abab7bf5e user: 顽雨沉风 tags: trunk
13:50
0 check-in: fe7e26b2e5 user: 顽雨沉风 tags: trunk
Changes

Modified single/特殊局_1.lua from [0c7b4df08f] to [a07a29d22c].

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--[[message
步骤过多,谨慎玩耍。
#MH-ghostrick
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(39980304, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84327329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58932615, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64332231, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3814632, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 绝对零度侠")
aux.BeginPuzzle(nil, 1)







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--[[message
步骤过多,谨慎玩耍。
#MH-ghostrick
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(39980304, 0, 0, k1, 2, k2)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(29400787, 0, 0, k1, 0, k2)
Debug.AddCard(29400787, 0, 0, k1, 0, k2)
Debug.AddCard(29400787, 0, 0, k1, 0, k2)
Debug.AddCard(7617062, 0, 0, k1, 0, k2)
Debug.AddCard(7617062, 0, 0, k1, 0, k2)
Debug.AddCard(7617062, 0, 0, k1, 0, k2)
Debug.AddCard(99795159, 0, 0, k1, 0, k2)
Debug.AddCard(99795159, 0, 0, k1, 0, k2)
Debug.AddCard(99795159, 0, 0, k1, 0, k2)
Debug.AddCard(84327329, 0, 0, k1, 0, k2)
Debug.AddCard(21844576, 0, 0, k1, 0, k2)
Debug.AddCard(58932615, 0, 0, k1, 0, k2)
Debug.AddCard(79979666, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(29343734, 0, 0, k1, 0, k2)
Debug.AddCard(29343734, 0, 0, k1, 0, k2)
Debug.AddCard(29343734, 0, 0, k1, 0, k2)
Debug.AddCard(22061412, 0, 0, k1, 0, k2)
Debug.AddCard(22061412, 0, 0, k1, 0, k2)
Debug.AddCard(22061412, 0, 0, k1, 0, k2)
Debug.AddCard(40854197, 0, 0, k1, 0, k2)
Debug.AddCard(28150174, 0, 0, k1, 0, k2)
Debug.AddCard(68597372, 0, 0, k1, 0, k2)
Debug.AddCard(64332231, 0, 0, k1, 0, k2)
Debug.AddCard(17412721, 0, 0, k1, 0, k2)
Debug.AddCard(17412721, 0, 0, k1, 0, k2)
Debug.AddCard(17412721, 0, 0, k1, 0, k2)
Debug.AddCard(3814632, 0, 0, k1, 0, k2)
Debug.AddCard(53334641, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("元素英雄 绝对零度侠")
aux.BeginPuzzle()

Modified single/特殊局_2.lua from [ce34d48528] to [341ba29bdd].

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--[[message
#WABihamut
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50407691, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50407691, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50407691, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61639289, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61639289, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61639289, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93662626, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93662626, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93662626, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96802306, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96802306, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96802306, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93946239, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93946239, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93946239, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67616300, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67616300, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67616300, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79816536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79816536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79816536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(32807846, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1033312, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76794549, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56824871, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37478723, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(59975920, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42052439, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(15248594, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90884403, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52119435, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71095768, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39139935, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094258, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(13117073, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43387895, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(59934749, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70369116, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("刚炼装勇士·银金公主")
aux.BeginPuzzle(5)



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--[[message
#WABihamut
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(24019092, 0, 0, k1, 0, k2)
Debug.AddCard(24019092, 0, 0, k1, 0, k2)
Debug.AddCard(24019092, 0, 0, k1, 0, k2)
Debug.AddCard(24131534, 0, 0, k1, 0, k2)
Debug.AddCard(24131534, 0, 0, k1, 0, k2)
Debug.AddCard(24131534, 0, 0, k1, 0, k2)
Debug.AddCard(50407691, 0, 0, k1, 0, k2)
Debug.AddCard(50407691, 0, 0, k1, 0, k2)
Debug.AddCard(50407691, 0, 0, k1, 0, k2)
Debug.AddCard(61639289, 0, 0, k1, 0, k2)
Debug.AddCard(61639289, 0, 0, k1, 0, k2)
Debug.AddCard(61639289, 0, 0, k1, 0, k2)
Debug.AddCard(67273917, 0, 0, k1, 0, k2)
Debug.AddCard(67273917, 0, 0, k1, 0, k2)
Debug.AddCard(67273917, 0, 0, k1, 0, k2)
Debug.AddCard(93662626, 0, 0, k1, 0, k2)
Debug.AddCard(93662626, 0, 0, k1, 0, k2)
Debug.AddCard(93662626, 0, 0, k1, 0, k2)
Debug.AddCard(96802306, 0, 0, k1, 0, k2)
Debug.AddCard(96802306, 0, 0, k1, 0, k2)
Debug.AddCard(96802306, 0, 0, k1, 0, k2)
Debug.AddCard(97024987, 0, 0, k1, 0, k2)
Debug.AddCard(97024987, 0, 0, k1, 0, k2)
Debug.AddCard(97024987, 0, 0, k1, 0, k2)
Debug.AddCard(93946239, 0, 0, k1, 0, k2)
Debug.AddCard(93946239, 0, 0, k1, 0, k2)
Debug.AddCard(93946239, 0, 0, k1, 0, k2)
Debug.AddCard(67616300, 0, 0, k1, 0, k2)
Debug.AddCard(67616300, 0, 0, k1, 0, k2)
Debug.AddCard(67616300, 0, 0, k1, 0, k2)
Debug.AddCard(79816536, 0, 0, k1, 0, k2)
Debug.AddCard(79816536, 0, 0, k1, 0, k2)
Debug.AddCard(79816536, 0, 0, k1, 0, k2)
Debug.AddCard(32807846, 0, 0, k1, 0, k2)
Debug.AddCard(1033312, 0, 0, k1, 0, k2)
Debug.AddCard(76794549, 0, 0, k1, 0, k2)
Debug.AddCard(56824871, 0, 0, k1, 0, k2)
Debug.AddCard(37478723, 0, 0, k1, 0, k2)
Debug.AddCard(59975920, 0, 0, k1, 0, k2)
Debug.AddCard(42052439, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(15248594, 0, 0, k1, 0, k2)
Debug.AddCard(90884403, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(71095768, 0, 0, k1, 0, k2)
Debug.AddCard(39139935, 0, 0, k1, 0, k2)
Debug.AddCard(24094258, 0, 0, k1, 0, k2)
Debug.AddCard(13117073, 0, 0, k1, 0, k2)
Debug.AddCard(43387895, 0, 0, k1, 0, k2)
Debug.AddCard(59934749, 0, 0, k1, 0, k2)
Debug.AddCard(41999284, 0, 0, k1, 0, k2)
Debug.AddCard(70369116, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(1929294, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("刚炼装勇士·银金公主")
aux.BeginPuzzle(5)