游戏王残局简化版

Check-in [9a0abc0f50]
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Check-in [9a0abc0f50]

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SHA3-256: 9a0abc0f505943818ae1f38a9c92fbc87fce87c885f88b24e3718f6f4b951663
User & Date: 顽雨沉风 on 2024-06-27 07:42:44
Other Links: manifest | tags
Context
2024-06-27
07:44
0 check-in: 7da070fada user: 顽雨沉风 tags: trunk
07:42
0 check-in: 9a0abc0f50 user: 顽雨沉风 tags: trunk
07:36
0 check-in: 9b8784be00 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [90c14a06db] to [68987e4e1f].

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    s["Debug.ReloadFieldBegin"](u1, u2)
    end
  end
s["不被连锁"] = function()
  Duel.SetChainLimit(aux.FALSE)
  return true
  end
do
  local h1, h2
  --~ 原解邀请
  h1 = "残局群181175613"
  --~ 二解邀请,备用:圣魔术师
  h2 = "爆貘团:「你居然二解了,请加群告诉我怎么二解。」"
    --~ 通关邀
  s["_通关邀"] = function()
    local h3
    --~ 对方之血
    h3 = Duel.GetLP(1)
    if h3 <= 0 then
      if h3 == 0 then
        Debug.ShowHint(h1)
      else
        Debug.ShowHint(h2)
        end
      end
    end
  s["通关邀"] = function()
    local h1
    --~ 效果
    h1 = Effect.GlobalEffect()
    h1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
    h1:SetCode(EVENT_DAMAGE)
    h1:SetCondition(s["_通关邀"])
    h1:SetOperation(aux.NULL)
    Duel.RegisterEffect(h1, 0)
    end
  end
s["是否效卡"] = function(card)
  for i = 1, #s["效卡之类排"] do
    if Card.IsType(card, s["效卡之类排"][i]) then
      return true
      end
    end
  if Card.IsType(card, TYPE_PENDULUM) then







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    s["Debug.ReloadFieldBegin"](u1, u2)
    end
  end
s["不被连锁"] = function()
  Duel.SetChainLimit(aux.FALSE)
  return true
  end






























s["是否效卡"] = function(card)
  for i = 1, #s["效卡之类排"] do
    if Card.IsType(card, s["效卡之类排"][i]) then
      return true
      end
    end
  if Card.IsType(card, TYPE_PENDULUM) then
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      s["开局选卡入手"](u1)
      end
    if u2 then
      s["印卡"](u2, u3, u4)
    else
      end
    s["开局示"]()
    s["通关邀"]()
    end
  end







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      s["开局选卡入手"](u1)
      end
    if u2 then
      s["印卡"](u2, u3, u4)
    else
      end
    s["开局示"]()

    end
  end