游戏王残局简化版

Check-in [8f0c503fcd]
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Check-in [8f0c503fcd]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 8f0c503fcd55479c746f4a8ac3cf6a638f30bbc9384a05897c4c4a8758c940eb
User & Date: 顽雨沉风 on 2024-08-07 03:33:53
Other Links: manifest | tags
Context
2024-08-07
03:34
0 check-in: b76146e93e user: 顽雨沉风 tags: trunk
03:33
0 check-in: 8f0c503fcd user: 顽雨沉风 tags: trunk
03:33
0 check-in: 67c02f072c user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_50_032_1.lua from [163cf25c96] to [7966feb9fd].

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--[[message
This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
#Dragonmaids vs Dragons
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 24700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()











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--[[message
This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
#Dragonmaids vs Dragons
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 24700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(56051086, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(10669138, 1, 1, k1, 6, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(14625090, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77515704, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(86780027, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(77910045, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(50913601, 1, 1, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40110009, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42055234, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49575521, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(32600024, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24799107, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41232647, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(15848542, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40398073, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(76782778, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(13171876, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()