游戏王残局简化版

Check-in [84600afef1]
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Check-in [84600afef1]

Overview
Comment:0.0.1924
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 84600afef10c7b8038d2a0b5b4ba8bcab4c06dc01caf57673327ee4830fcbf6c
User & Date: 顽雨沉风 on 2023-07-20 03:14:40
Other Links: manifest | tags
Context
2023-07-20
03:17
0.0.1925 check-in: eb8861bdb2 user: 顽雨沉风 tags: trunk
03:14
0.0.1924 check-in: 84600afef1 user: 顽雨沉风 tags: trunk
03:09
0.0.1923 check-in: 0833432c67 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [abbb5f9b5f] to [be53ccbefc].

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str["规则"] = ""

str["规则表"] = {}
str["规则表"][3] = "大师3 "
str["规则表"][4] = "新大师 "
str["规则表"][5] = "大师2020 "

str["印卡"] = false

str["当前印卡数"] = 1

str["印卡过多的弹窗"] = "印卡过多!"

str["印卡弹窗1"] = "点击对方额外卡组可以进行印卡"



str["不洗牌"] = false
str["无BP"] = false

str["不洗牌的说明"] = "伪洗牌 "
str["无BP的说明"] = "无BP "








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str["规则"] = ""

str["规则表"] = {}
str["规则表"][3] = "大师3 "
str["规则表"][4] = "新大师 "
str["规则表"][5] = "大师2020 "



str["当前印卡数"] = 1

str["印卡过多的弹窗"] = "印卡过多!"

str["印卡弹窗1"] = "点击对方额外卡组可以进行印卡。\n手卡只能印"
str["印卡弹窗2"] = "张。\n最多可以印"
str["印卡弹窗3"] = "张"

str["不洗牌"] = false
str["无BP"] = false

str["不洗牌的说明"] = "伪洗牌 "
str["无BP的说明"] = "无BP "

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    str["开局说明"] = str["开局说明"] .. str["禁格的前缀"]
    str["开局说明"] = str["开局说明"] .. str["禁格"]
    str["开局说明"] = str["开局说明"] .. str["禁格的后缀"]
    
    end --}
    
  if str["印卡"] then --{
    
    str["开局说明"] = str["开局说明"] .. "印卡 "
    
    end --}
    
  Debug.ShowHint(str["开局说明"])
  
  end --}
  
fun["开局添加手卡"] = function(str_1) --{
  
  str["开局添加手卡"] = str_1







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    str["开局说明"] = str["开局说明"] .. str["禁格的前缀"]
    str["开局说明"] = str["开局说明"] .. str["禁格"]
    str["开局说明"] = str["开局说明"] .. str["禁格的后缀"]
    
    end --}
    






  Debug.ShowHint(str["开局说明"])
  
  end --}
  
fun["开局添加手卡"] = function(str_1) --{
  
  str["开局添加手卡"] = str_1
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  Duel.RegisterEffect(effect_1,0)
  
  end --}
  
fun["印卡"] = function(str_1, str_2, str_3) --{
  
  str["印卡"] = 1



  
  if str_3 then --{
    
    --}
    
  else --{
    







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  Duel.RegisterEffect(effect_1,0)
  
  end --}
  
fun["印卡"] = function(str_1, str_2, str_3) --{
  
  str["印卡弹窗1"] = str["印卡弹窗1"] .. str_2
  str["印卡弹窗1"] = str["印卡弹窗1"] .. str["印卡弹窗2"]
  str["印卡弹窗1"] = str["印卡弹窗1"] .. str_3
  str["印卡弹窗1"] = str["印卡弹窗1"] .. str["印卡弹窗3"]
  
  if str_3 then --{
    
    --}
    
  else --{