游戏王残局简化版

Check-in [8038838665]
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Check-in [8038838665]

Overview
Comment:慢慢来
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 8038838665981ef895887521be1b3c86543073f8bef44db344acec9b89796f5f
User & Date: 顽雨沉风 on 2024-02-07 15:45:08
Other Links: manifest | tags
Context
2024-02-07
15:57
慢慢来 check-in: 8d623c4b77 user: 顽雨沉风 tags: trunk
15:45
慢慢来 check-in: 8038838665 user: 顽雨沉风 tags: trunk
15:12
慢慢来 check-in: 1b26050451 user: 顽雨沉风 tags: trunk
Changes

Added single/3_06_坏兽 枯岳说书人_c49.lua version [b539e3a0a8].



















































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--[[message
]]
Debug.SetAIName("X-LV-49")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3900, 0, 0)

Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN)

Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK)

Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_07_融合 [WCS2006]_a13.lua version [34e2990b08].























































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--[[message
]]
Debug.SetAIName("[WCS2006]13_hero")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)

Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()

Added single/3_11_异虫 枯岳说书人_a97.lua version [4370497433].



























































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--[[message
察局:
旧局:[WCS2006]_a11
]]
Debug.SetAIName("[WCS2006]11_remove")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(05758500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(80887952, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(54493213, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(99267150, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_11_龙星 枯岳说书人_c48.lua version [9d525b398b].























































































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--[[message
]]
Debug.SetAIName("X-LV-48")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

Debug.AddCard(44956694, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN)
--~ Debug.AddCard(19508728,0,0,LOCATION_HAND,1,POS_FACEDOWN)
--~ Debug.AddCard(75652080,0,0,LOCATION_HAND,1,POS_FACEDOWN)

Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

--~ Debug.AddCard(32723153,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)

Debug.AddCard(19508728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24154052, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(5183693, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 3, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,3,POS_FACEDOWN_ATTACK)

local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE)

Debug.AddCard(83755611, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(24154052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)

Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK)

--~ Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

Debug.AddCard(20140382, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 1, POS_FACEUP)
--~ Debug.AddCard(95132338,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(55749927, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(55749927,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/3_14_灵使 [WCS2006]_a15.lua version [af7c3a06e9].



































































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--[[message
]]
Debug.SetAIName("[WCS2006]15_charmer")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(31887905, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68881649, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(04376658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31764353, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(00759393, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37970940, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(74364659, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37744402, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(75356564, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53776525, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(75889523, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.AddCard(42945701, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(70156997, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()

Added single/3_20_卡通 枯岳说书人_a96.lua version [f1807ce0f3].































































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--[[message
简语:治安维持局最后防线·第25期!在传说的尽头!
原局:治安维持局_a25
]]
Debug.SetAIName("zawcj25")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 11100, 0, 0)

Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(63014935, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_25_炎星 枯岳说书人_a92.lua version [70bb6c1e6b].



























































































































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--[[message
原局:yanxing
]]
--created by ygopro puzzle maker
Debug.SetAIName("yanxing_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9200, 0, 0)
Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c:CompleteProcedure()
Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c:CompleteProcedure()
--~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_25_罪 枯岳说书人_a95.lua version [4af417d103].













































































































































































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--[[message
原局:ytb_a04
]]
--------------------------
-- Single Mode Duel Puzzle
-- Malefic
--------------------------

Debug.SetAIName("ytb04_Malefic_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3700, 0, 0)
Debug.SetPlayerInfo(1, 3800, 0, 0)

--Player's Hand
Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Player's Grave
Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)

--Player's Deck
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Player's Monsters

--Player's S/T
Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

--Opponent's Hand
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Opponent's Monsters
Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

--Opponent's S/T
Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)

--Opponent's Deck
Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--Opponent's Extra Deck

--Opponent's Grave
Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_26_守墓 枯岳说书人_a94.lua version [c6fdc83f98].













































































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--[[message
原局:ytb_a03
]]
--created by ygopro puzzle maker
Debug.SetAIName("ytb03_Gravekeepers_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_30_爬虫妖 枯岳说书人_a93.lua version [299656fde7].

































































































































































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--[[message
原局:ytb_a01
]]
--------------------------
-- Single Mode Duel Puzzle
-- Reptilianne
--------------------------

Debug.SetAIName("ytb01_Reptilianne_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16200, 0, 0)

--Player's Hand
Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP)

--Player's Grave
Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

--Player's Deck
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Player's Monsters
Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

--Player's S/T
Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)

--Opponent's Hand
Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Opponent's Grave
Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

--Opponent's Deck
Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--Opponent's Monsters
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)

--Opponent's S/T
Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/4_01_魂之解放 枯岳说书人_c50.lua version [cef58ecf9e].







































































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--[[message
您能帮助「童话动物·小兔子」渡过难关吗?
]]
Debug.SetAIName("X-LV-50")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5950, 0, 0)

local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ e16=Effect.CreateEffect(c16)
--~ e16:SetType(EFFECT_TYPE_SINGLE)
--~ e16:SetCode(EFFECT_UPDATE_ATTACK)
--~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
--~ e16:SetValue(-29700)
--~ c16:RegisterEffect(e16)

local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)

Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
fun["印卡"](c1, 1)
aux.BeginPuzzle()

Added single/4_06_刚鬼 枯岳说书人_c46.lua version [9e2d3fd343].

























































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--[[message
剑圣之技!
]]
Debug.SetAIName("X-LV-46")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔
--自己的魔陷区
Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球
--对方的魔陷区
--自己的手卡
Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击
Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德
Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/4_08_星尘 枯岳说书人_c47.lua version [170daed2a1].





































































































































































































































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--[[message
个十百千万?
]]
Debug.SetAIName("X-LV-47")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 621543, 0, 0)
Debug.SetPlayerInfo(1, 231370, 0, 0)

local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)

local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
e11 = Effect.CreateEffect(c11)
e11:SetType(EFFECT_TYPE_SINGLE)
e11:SetCode(EFFECT_UPDATE_ATTACK)
e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e11:SetValue(1156)
c11:RegisterEffect(e11)
local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e12 = Effect.CreateEffect(c12)
e12:SetType(EFFECT_TYPE_SINGLE)
e12:SetCode(EFFECT_UPDATE_ATTACK)
e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e12:SetValue(1252)
c12:RegisterEffect(e12)
local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e13 = Effect.CreateEffect(c13)
e13:SetType(EFFECT_TYPE_SINGLE)
e13:SetCode(EFFECT_UPDATE_ATTACK)
e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e13:SetValue(1698)
c13:RegisterEffect(e13)
local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e14 = Effect.CreateEffect(c14)
e14:SetType(EFFECT_TYPE_SINGLE)
e14:SetCode(EFFECT_UPDATE_ATTACK)
e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e14:SetValue(652)
c14:RegisterEffect(e14)
local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
e15 = Effect.CreateEffect(c15)
e15:SetType(EFFECT_TYPE_SINGLE)
e15:SetCode(EFFECT_UPDATE_ATTACK)
e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e15:SetValue(254)
c15:RegisterEffect(e15)
local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
e16 = Effect.CreateEffect(c16)
e16:SetType(EFFECT_TYPE_SINGLE)
e16:SetCode(EFFECT_UPDATE_ATTACK)
e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e16:SetValue(800)
c16:RegisterEffect(e16)

local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
e21 = Effect.CreateEffect(c21)
e21:SetType(EFFECT_TYPE_SINGLE)
e21:SetCode(EFFECT_UPDATE_ATTACK)
e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e21:SetValue(-21565)
c21:RegisterEffect(e21)
local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e22 = Effect.CreateEffect(c22)
e22:SetType(EFFECT_TYPE_SINGLE)
e22:SetCode(EFFECT_UPDATE_ATTACK)
e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e22:SetValue(-56546)
c22:RegisterEffect(e22)
local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e23 = Effect.CreateEffect(c23)
e23:SetType(EFFECT_TYPE_SINGLE)
e23:SetCode(EFFECT_UPDATE_ATTACK)
e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e23:SetValue(-65415)
c23:RegisterEffect(e23)
local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e24 = Effect.CreateEffect(c24)
e24:SetType(EFFECT_TYPE_SINGLE)
e24:SetCode(EFFECT_UPDATE_ATTACK)
e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e24:SetValue(-45212)
c24:RegisterEffect(e24)
local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
e25 = Effect.CreateEffect(c25)
e25:SetType(EFFECT_TYPE_SINGLE)
e25:SetCode(EFFECT_UPDATE_ATTACK)
e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e25:SetValue(-32215)
c25:RegisterEffect(e25)
local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
e26 = Effect.CreateEffect(c26)
e26:SetType(EFFECT_TYPE_SINGLE)
e26:SetCode(EFFECT_UPDATE_ATTACK)
e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e26:SetValue(-801)
c26:RegisterEffect(e26)

Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["印卡"](c1, 1)
Debug.ShowHint("场上怪兽攻击力已改变")

Added single/5_06_英雄 枯岳说书人_c51.lua version [301e2d6fc6].































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--created by ygopro puzzle maker
Debug.SetAIName("X-LV-51")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 5800, 0, 0)
Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/5_08_幻兽 枯岳说书人_c53.lua version [79a59e2f12].









































































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Debug.SetAIName("X-LV-53")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

-----------------

Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/5_15_幻兽 枯岳说书人_a91.lua version [6d4cb74918].







































































































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--[[message
原局:枯岳说书人_c53
]]
Debug.SetAIName("X-LV-53_衍生版_01")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

-----------------

Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

--~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/5_18_地中族 枯岳说书人_c52.lua version [6429037d95].

















































































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--puzzle1
Debug.SetAIName("X-LV-52")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)

Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)

Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)

Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Debug.PreEquip(s1, m1)

Added single/5_18_弹丸 枯岳说书人_c54.lua version [fae2c9996a].





























































































































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--[[message
龙兽交锋
]]

Debug.SetAIName("X-LV-54")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

--6400
Debug.SetPlayerInfo(0, 22300, 0, 0)
Debug.SetPlayerInfo(1, 10600, 0, 0)

-----------------

Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/X-LV-46.lua version [9e2d3fd343].

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--[[message
剑圣之技!
]]
Debug.SetAIName("X-LV-46")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔
--自己的魔陷区
Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球
--对方的魔陷区
--自己的手卡
Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击
Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德
Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/X-LV-47.lua version [170daed2a1].

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--[[message
个十百千万?
]]
Debug.SetAIName("X-LV-47")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 621543, 0, 0)
Debug.SetPlayerInfo(1, 231370, 0, 0)

local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)

local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
e11 = Effect.CreateEffect(c11)
e11:SetType(EFFECT_TYPE_SINGLE)
e11:SetCode(EFFECT_UPDATE_ATTACK)
e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e11:SetValue(1156)
c11:RegisterEffect(e11)
local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e12 = Effect.CreateEffect(c12)
e12:SetType(EFFECT_TYPE_SINGLE)
e12:SetCode(EFFECT_UPDATE_ATTACK)
e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e12:SetValue(1252)
c12:RegisterEffect(e12)
local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e13 = Effect.CreateEffect(c13)
e13:SetType(EFFECT_TYPE_SINGLE)
e13:SetCode(EFFECT_UPDATE_ATTACK)
e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e13:SetValue(1698)
c13:RegisterEffect(e13)
local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e14 = Effect.CreateEffect(c14)
e14:SetType(EFFECT_TYPE_SINGLE)
e14:SetCode(EFFECT_UPDATE_ATTACK)
e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e14:SetValue(652)
c14:RegisterEffect(e14)
local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
e15 = Effect.CreateEffect(c15)
e15:SetType(EFFECT_TYPE_SINGLE)
e15:SetCode(EFFECT_UPDATE_ATTACK)
e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e15:SetValue(254)
c15:RegisterEffect(e15)
local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
e16 = Effect.CreateEffect(c16)
e16:SetType(EFFECT_TYPE_SINGLE)
e16:SetCode(EFFECT_UPDATE_ATTACK)
e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e16:SetValue(800)
c16:RegisterEffect(e16)

local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
e21 = Effect.CreateEffect(c21)
e21:SetType(EFFECT_TYPE_SINGLE)
e21:SetCode(EFFECT_UPDATE_ATTACK)
e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e21:SetValue(-21565)
c21:RegisterEffect(e21)
local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e22 = Effect.CreateEffect(c22)
e22:SetType(EFFECT_TYPE_SINGLE)
e22:SetCode(EFFECT_UPDATE_ATTACK)
e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e22:SetValue(-56546)
c22:RegisterEffect(e22)
local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e23 = Effect.CreateEffect(c23)
e23:SetType(EFFECT_TYPE_SINGLE)
e23:SetCode(EFFECT_UPDATE_ATTACK)
e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e23:SetValue(-65415)
c23:RegisterEffect(e23)
local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e24 = Effect.CreateEffect(c24)
e24:SetType(EFFECT_TYPE_SINGLE)
e24:SetCode(EFFECT_UPDATE_ATTACK)
e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e24:SetValue(-45212)
c24:RegisterEffect(e24)
local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
e25 = Effect.CreateEffect(c25)
e25:SetType(EFFECT_TYPE_SINGLE)
e25:SetCode(EFFECT_UPDATE_ATTACK)
e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e25:SetValue(-32215)
c25:RegisterEffect(e25)
local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
e26 = Effect.CreateEffect(c26)
e26:SetType(EFFECT_TYPE_SINGLE)
e26:SetCode(EFFECT_UPDATE_ATTACK)
e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e26:SetValue(-801)
c26:RegisterEffect(e26)

Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["印卡"](c1, 1)
Debug.ShowHint("场上怪兽攻击力已改变")
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Deleted single/X-LV-48.lua version [9d525b398b].

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--[[message
]]
Debug.SetAIName("X-LV-48")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

Debug.AddCard(44956694, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN)
--~ Debug.AddCard(19508728,0,0,LOCATION_HAND,1,POS_FACEDOWN)
--~ Debug.AddCard(75652080,0,0,LOCATION_HAND,1,POS_FACEDOWN)

Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

--~ Debug.AddCard(32723153,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)

Debug.AddCard(19508728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24154052, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(5183693, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 3, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,3,POS_FACEDOWN_ATTACK)

local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE)

Debug.AddCard(83755611, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(24154052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)

Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK)

--~ Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

Debug.AddCard(20140382, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 1, POS_FACEUP)
--~ Debug.AddCard(95132338,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(55749927, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(55749927,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Deleted single/X-LV-49.lua version [b539e3a0a8].

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--[[message
]]
Debug.SetAIName("X-LV-49")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3900, 0, 0)

Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN)

Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK)

Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/X-LV-50.lua version [cef58ecf9e].

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--[[message
您能帮助「童话动物·小兔子」渡过难关吗?
]]
Debug.SetAIName("X-LV-50")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5950, 0, 0)

local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ e16=Effect.CreateEffect(c16)
--~ e16:SetType(EFFECT_TYPE_SINGLE)
--~ e16:SetCode(EFFECT_UPDATE_ATTACK)
--~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
--~ e16:SetValue(-29700)
--~ c16:RegisterEffect(e16)

local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)

Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
fun["印卡"](c1, 1)
aux.BeginPuzzle()
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Deleted single/X-LV-51.lua version [301e2d6fc6].

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--created by ygopro puzzle maker
Debug.SetAIName("X-LV-51")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 5800, 0, 0)
Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/X-LV-52.lua version [6429037d95].

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--puzzle1
Debug.SetAIName("X-LV-52")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)

Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)

Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)

Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Debug.PreEquip(s1, m1)
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Deleted single/X-LV-53.lua version [79a59e2f12].

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Debug.SetAIName("X-LV-53")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

-----------------

Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/X-LV-53_衍生版_01.lua version [972e807b52].

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Debug.SetAIName("X-LV-53_衍生版_01")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

-----------------

Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

--~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Deleted single/X-LV-54.lua version [fae2c9996a].

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--[[message
龙兽交锋
]]

Debug.SetAIName("X-LV-54")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

--6400
Debug.SetPlayerInfo(0, 22300, 0, 0)
Debug.SetPlayerInfo(1, 10600, 0, 0)

-----------------

Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP)

-----------------

-----------------

-----------------

-----------------

Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/[WCS2006]04_cannon.lua version [f6e5661bd7].

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--[[message
察局:
旧名:[WCS2006]04_cannon
]]
Debug.SetAIName("[WCS2006]04_cannon")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/[WCS2006]07_cybernetic_magician.lua version [c08820da17].

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--[[message
察局:
旧名:[WCS2006]07_cybernetic_magician
]]
Debug.SetAIName("[WCS2006]07_cybernetic_magician")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)

Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/[WCS2006]08_burn.lua version [08039462bb].

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--[[message
察局:
旧名:[WCS2006]08_burn
]]
Debug.SetAIName("[WCS2006]08_burn")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2100, 0, 0)

Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/[WCS2006]10_gilford.lua version [df05fad982].

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--[[message
察局:
旧名:[WCS2006]10_gilford
]]
Debug.SetAIName("[WCS2006]10_gilford")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP)
local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)

Debug.ReloadFieldEnd()
Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)
Debug.PreEquip(s03, m03)
aux.BeginPuzzle()
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Deleted single/[WCS2006]11_remove.lua version [5617854a35].

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--[[message
察局:
旧名:[WCS2006]11_remove
]]
Debug.SetAIName("[WCS2006]11_remove")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(05758500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(80887952, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(54493213, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(99267150, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/[WCS2006]13_hero.lua version [4f1db139d8].

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--[[message
]]
Debug.SetAIName("[WCS2006]13_hero")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)

Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()
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Deleted single/[WCS2006]15_charmer.lua version [af7c3a06e9].

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--[[message
]]
Debug.SetAIName("[WCS2006]15_charmer")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(31887905, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68881649, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(04376658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31764353, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(00759393, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37970940, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(74364659, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37744402, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(75356564, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53776525, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(75889523, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.AddCard(42945701, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(70156997, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()
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Deleted single/yanxing_衍生版_1.lua version [762326eb0c].

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--created by ygopro puzzle maker
Debug.SetAIName("yanxing_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9200, 0, 0)
Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c:CompleteProcedure()
Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c:CompleteProcedure()
--~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/ytb01_Reptilianne_衍生版_1.lua version [b3b84d8b79].

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--------------------------
-- Single Mode Duel Puzzle
-- Reptilianne
--------------------------

Debug.SetAIName("ytb01_Reptilianne_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16200, 0, 0)

--Player's Hand
Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP)

--Player's Grave
Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

--Player's Deck
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Player's Monsters
Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

--Player's S/T
Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)

--Opponent's Hand
Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Opponent's Grave
Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

--Opponent's Deck
Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--Opponent's Monsters
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)

--Opponent's S/T
Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/ytb03_Gravekeepers_衍生版_1.lua version [5a9fee615d].

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--created by ygopro puzzle maker
Debug.SetAIName("ytb03_Gravekeepers_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/ytb04_Malefic_衍生版_1.lua version [82b84c16ea].

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--------------------------
-- Single Mode Duel Puzzle
-- Malefic
--------------------------

Debug.SetAIName("ytb04_Malefic_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3700, 0, 0)
Debug.SetPlayerInfo(1, 3800, 0, 0)

--Player's Hand
Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Player's Grave
Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)

--Player's Deck
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Player's Monsters

--Player's S/T
Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

--Opponent's Hand
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Opponent's Monsters
Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

--Opponent's S/T
Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)

--Opponent's Deck
Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--Opponent's Extra Deck

--Opponent's Grave
Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/zawcj25.lua version [cd939d1bca].

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--[[message
治安维持局最后防线·第25期!
在传说的尽头!
]]
Debug.SetAIName("zawcj25")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 11100, 0, 0)

Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(63014935, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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