游戏王残局简化版

Check-in [7d9bf40289]
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Check-in [7d9bf40289]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 7d9bf40289eaa1386cd4b69ab5d9784c043deb173a6946da387e4a5548b2c0ae
User & Date: 顽雨沉风 on 2024-08-05 02:32:45
Other Links: manifest | tags
Context
2024-08-05
02:35
0 check-in: f6156570b7 user: 顽雨沉风 tags: trunk
02:32
0 check-in: 7d9bf40289 user: 顽雨沉风 tags: trunk
2024-08-04
02:35
0 check-in: 54ac0bc3ae user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_30_000.lua version [7ff752c042].























































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--[[message
#LV-024
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58831685, 0, 0, k1, 1, k2)
Debug.AddCard(13429800, 0, 0, k1, 2, k2)
Debug.AddCard(15025844, 0, 0, k1, 3, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(58831685, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22046459, 0, 0, k1, 2, k2)
Debug.AddCard(22046459, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版_30_000_2.lua version [7ff752c042].

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--[[message
#LV-024
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58831685, 0, 0, k1, 1, k2)
Debug.AddCard(13429800, 0, 0, k1, 2, k2)
Debug.AddCard(15025844, 0, 0, k1, 3, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(58831685, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22046459, 0, 0, k1, 2, k2)
Debug.AddCard(22046459, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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