游戏王残局简化版

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Check-in [6bc844fccc]

Overview
Comment:
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 6bc844fccc78990123683cfb2d157cd73bb87de935540fd3780d3d958b7a0287
User & Date: 顽雨沉风 on 2024-02-13 11:40:20
Other Links: manifest | tags
Context
2024-02-13
11:46
check-in: 091f486d37 user: 顽雨沉风 tags: trunk
11:40
check-in: 6bc844fccc user: 顽雨沉风 tags: trunk
11:35
check-in: 0dd37b287e user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [d29fdf8e88] to [a7f5e806b8].

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local str = {}
local string = string
local table = table

_G.fun = {}
str["效果卡的种类表"] = {
  TYPE_SPELL,
  TYPE_TRAP,
  TYPE_EFFECT,
}
str["无效果灵摆怪兽表"] = {



>







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local str = {}
local string = string
local table = table
local s = {}
_G.fun = {}
str["效果卡的种类表"] = {
  TYPE_SPELL,
  TYPE_TRAP,
  TYPE_EFFECT,
}
str["无效果灵摆怪兽表"] = {
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  end
do
  local h1, h2
  --~ 原解邀请
  h1 = "残局群181175613"
  --~ 二解邀请,备用:圣魔术师
  h2 = "爆貘团:「你居然二解了,请加群告诉我怎么二解。」"
  fun["一_通关邀请"] = function()
    local h3, h4
    --~ 效果
    h3 = Effect.GlobalEffect()
    h3:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
    h3:SetCode(EVENT_DAMAGE)
    --~ 通关之邀
    function h4()







|







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  end
do
  local h1, h2
  --~ 原解邀请
  h1 = "残局群181175613"
  --~ 二解邀请,备用:圣魔术师
  h2 = "爆貘团:「你居然二解了,请加群告诉我怎么二解。」"
  function s["通关"]()
    local h3, h4
    --~ 效果
    h3 = Effect.GlobalEffect()
    h3:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
    h3:SetCode(EVENT_DAMAGE)
    --~ 通关之邀
    function h4()
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  if u1 then
    fun["一_开局添加手卡"](u1)
  end
  if u2 then
    fun["一_禁格"](u2)
  end
  fun["二_开局说明"]()
  fun["一_通关邀"]()
end
--兼容层-------------------------------
fun["印卡"] = fun["二_印卡"]
fun["开局添加手卡"] = fun["一_开局添加手卡"]
fun["是否效果卡"] = fun["一_是否效果卡"]
fun["禁格"] = fun["一_禁格"]
fun["随机抽卡"] = fun["一_随机抽卡"]







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  if u1 then
    fun["一_开局添加手卡"](u1)
  end
  if u2 then
    fun["一_禁格"](u2)
  end
  fun["二_开局说明"]()
  s["通关邀"]()
end
--兼容层-------------------------------
fun["印卡"] = fun["二_印卡"]
fun["开局添加手卡"] = fun["一_开局添加手卡"]
fun["是否效果卡"] = fun["一_是否效果卡"]
fun["禁格"] = fun["一_禁格"]
fun["随机抽卡"] = fun["一_随机抽卡"]