游戏王残局简化版

Check-in [691d17031c]
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Check-in [691d17031c]

Overview
Comment:0.0.1186
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 691d17031c390fe72d2929f206cf1db3369872a032e29bd3eb5438930ddbb20e
User & Date: 顽雨沉风 on 2023-07-11 06:54:29
Other Links: manifest | tags
Context
2023-07-11
07:28
0.0.1187 check-in: 08ff37db4b user: 顽雨沉风 tags: trunk
06:54
0.0.1186 check-in: 691d17031c user: 顽雨沉风 tags: trunk
06:52
0.0.1184 check-in: 5f2370fcdd user: 顽雨沉风 tags: trunk
Changes

Deleted single/36.Deskbot Revolution.lua version [25486a8d9a].

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--[[message
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(25494711,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(24573625,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(97588916,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(55106249,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(10117149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59368956,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59368956,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94693857,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(12215894,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75944053,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(63995093,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(1249315,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82633039,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82044279,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(89544521,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(9888196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(80532587,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(94634433,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(46652477,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(1154611,1,1,LOCATION_GRAVE,0,POS_FACEUP)
--~ Debug.AddCard(52085072,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(44519536,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7902349,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7902349,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(70903634,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(8124921,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7841112,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
Debug.AddCard(85800949,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(84565800,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80019195,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59438930,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(62015408,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(73977033,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(7902349,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(82044279,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(86221741,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(58604027,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(10000090,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(53315891,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(89474727,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(17484499,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(92512625,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(12253117,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(78082039,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()

fun["全部回到卡组"]()
fun["开局说明"]()
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Added single/36.Deskbot Revolution_衍生版_1.lua version [aac3d293b4].





















































































































































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--[[message
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(25494711,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(24573625,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(97588916,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(55106249,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(10117149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(22227683,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59368956,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59368956,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94693857,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(12215894,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75944053,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(63995093,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(1249315,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82633039,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82044279,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(89544521,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(9888196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(80532587,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(94634433,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(46652477,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(1154611,1,1,LOCATION_GRAVE,0,POS_FACEUP)
--~ Debug.AddCard(52085072,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(44519536,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7902349,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7902349,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(70903634,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(8124921,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7841112,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
Debug.AddCard(85800949,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(84565800,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80019195,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59438930,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(62015408,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(73977033,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(7902349,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(82044279,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(86221741,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(58604027,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(10000090,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(53315891,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(89474727,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(12253117,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(92512625,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(12253117,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(78082039,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()

fun["全部回到卡组"]()
fun["开局说明"]()