游戏王残局简化版

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Check-in [60e60607c4]

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Files: files | file ages | folders
SHA3-256: 60e60607c4b1304cd7a4a0b86f89e5ff7005fb328201490d17cbd6922021cff1
User & Date: 顽雨沉风 on 2024-07-18 22:41:03
Other Links: manifest | tags
Context
2024-07-18
22:41
0 check-in: fcb736afe3 user: 顽雨沉风 tags: trunk
22:41
0 check-in: 60e60607c4 user: 顽雨沉风 tags: trunk
22:39
0 check-in: 30262b0a45 user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-04.lua from [655fb46a3e] to [498c331c86].

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--[[message
新手教学。
莫勉强。
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10500, 0, 0)

--怪兽区域

Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(93788854, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(46613515, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--魔陷区域

Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
--卡组区域


Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(39581190, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--外组区域
--墓地区域
--除外区域
--手卡区域





Debug.ReloadFieldEnd("征兵令")
aux.BeginPuzzle()
Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")









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--[[message
新手教学。
莫勉强。
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10500, 0, 0)


local k1 = LOCATION_MZONE
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(93788854, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(46613515, 1, 1, k1, 2, POS_FACEUP_ATTACK)

local k1 = LOCATION_SZONE
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)

local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39581190, 0, 0, k1, 0, POS_FACEDOWN)




local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("征兵令")
aux.BeginPuzzle()
Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")