游戏王残局简化版

Check-in [5bc9215d37]
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Check-in [5bc9215d37]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 5bc9215d37425160fc047477a7f080015d6f29bdfbeec3ac47355cbf1b4dae51
User & Date: 顽雨沉风 on 2024-07-21 05:16:07
Other Links: manifest | tags
Context
2024-07-21
05:21
0 check-in: 3eb689a32b user: 顽雨沉风 tags: trunk
05:16
0 check-in: 5bc9215d37 user: 顽雨沉风 tags: trunk
05:11
0 check-in: 436dfd23b5 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0510_02.lua version [da3d2719e4].

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--[[message
你会加减乘除吗?
#Naim_MathMech
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 22500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_ATTACK, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53577438, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52354896, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89743495, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16360142, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41410651, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(42632209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85692042, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17946349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57160136, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80965043, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27182739, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("块斩机 算子达朗贝尔")
aux.BeginPuzzle(1)
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Deleted single/简化版_0510_03.lua version [d4972dfe52].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(5405695, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("幻兽机 曙光女神百头龙")
aux.BeginPuzzle(1)
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Deleted single/简化版_0510_04.lua version [caec7c675e].

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--[[message
青眼大战圣夜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6740720, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17751597, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25451383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71039903, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30576089, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66961194, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(72378329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70534340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(03322931, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34995106, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35659410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(08240199, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41620959, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(38517737, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53318263, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("黑衣龙 白界龙")
aux.BeginPuzzle(1)
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Added single/简化版_53_010_2.lua version [fa402b99c7].





































































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--[[message
你会加减乘除吗?
#Naim_MathMech
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 22500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 1, 1, k1, 3, k2, true)
Debug.AddCard(23995346, 1, 1, k1, 4, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53577438, 0, 0, k1, 0, k2)
Debug.AddCard(52354896, 0, 0, k1, 0, k2)
Debug.AddCard(89743495, 0, 0, k1, 0, k2)
Debug.AddCard(16360142, 0, 0, k1, 0, k2)
Debug.AddCard(41410651, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(42632209, 0, 0, k1, 0, k2)
Debug.AddCard(85692042, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17946349, 0, 0, k1, 0, k2)
Debug.AddCard(57160136, 0, 0, k1, 0, k2)
Debug.AddCard(80965043, 0, 0, k1, 0, k2)
Debug.AddCard(27182739, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("块斩机 算子达朗贝尔")
aux.BeginPuzzle(1)

Added single/简化版_53_010_3.lua version [de6b3011ec].































































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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(5405695, 1, 1, k1, 0, k2)
Debug.AddCard(5405695, 1, 1, k1, 1, k2)
Debug.AddCard(5405695, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72291078, 0, 0, k1, 0, k2)
Debug.AddCard(91646304, 0, 0, k1, 0, k2)
Debug.AddCard(26202165, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(86066372, 0, 0, k1, 0, k2)
Debug.AddCard(44097050, 0, 0, k1, 0, k2)
Debug.AddCard(50588353, 0, 0, k1, 0, k2)
Debug.AddCard(60303245, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("幻兽机 曙光女神百头龙")
aux.BeginPuzzle(1)

Added single/简化版_53_010_4.lua version [e017fac24a].











































































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--[[message
青眼大战圣夜
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, k2)
Debug.AddCard(6740720, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17751597, 0, 0, k1, 0, k2)
Debug.AddCard(25451383, 0, 0, k1, 0, k2)
Debug.AddCard(71039903, 0, 0, k1, 0, k2)
Debug.AddCard(30576089, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(66961194, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(72378329, 0, 0, k1, 0, k2)
Debug.AddCard(70534340, 0, 0, k1, 0, k2)
Debug.AddCard(03322931, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34995106, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35659410, 0, 0, k1, 0, k2)
Debug.AddCard(08240199, 0, 0, k1, 0, k2)
Debug.AddCard(41620959, 0, 0, k1, 0, k2)
Debug.AddCard(38517737, 0, 0, k1, 0, k2)
Debug.AddCard(53318263, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("黑衣龙 白界龙")
aux.BeginPuzzle(1)