游戏王残局简化版

Check-in [55651ae66f]
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Check-in [55651ae66f]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 55651ae66f7f0ed29d5e4c23e4cc483840f925120a2a72be33479963e60b4c7f
User & Date: 顽雨沉风 on 2024-06-26 01:55:36
Other Links: manifest | tags
Context
2024-06-26
01:55
0 check-in: 733ca36c05 user: 顽雨沉风 tags: trunk
01:55
0 check-in: 55651ae66f user: 顽雨沉风 tags: trunk
00:40
0 check-in: a981aaf184 user: 顽雨沉风 tags: trunk
Changes

Deleted single/枯岳说书人_a77 5_08_2800.lua version [52e53b57d8].

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--[[message
维护:2024-02-12
简语:融合召唤入门
原局:sample_a04
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)

Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)

Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
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Added single/简化版_451_06.lua version [52e53b57d8].

































































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--[[message
维护:2024-02-12
简语:融合召唤入门
原局:sample_a04
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)

Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)

Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()