游戏王残局简化版

Check-in [3f9fe08ff3]
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Check-in [3f9fe08ff3]

Overview
Comment:0.0.39
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 3f9fe08ff3f0843ccd31cf3afd7495477c7a7737d563e9868e2036d18d1c11ca
User & Date: 顽雨沉风 on 2023-04-22 09:12:51
Other Links: manifest | tags
Context
2023-04-22
09:13
0.0.40 check-in: 3535954367 user: 顽雨沉风 tags: trunk
09:12
0.0.39 check-in: 3f9fe08ff3 user: 顽雨沉风 tags: trunk
09:04
0.0.38 check-in: 691cf4cc71 user: 顽雨沉风 tags: trunk
Changes

Modified LV-013.lua from [3005a657cf] to [e3acdcbc74].





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--puzzle1
Debug.SetAIName("Level-013")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,2000,0,0)
Debug.SetPlayerInfo(1,4000,0,0)

Debug.AddCard(3510565,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENCE)
Debug.AddCard(41872150,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENCE)
Debug.AddCard(41872150,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENCE)
Debug.AddCard(3510565,0,0,LOCATION_MZONE,4,POS_FACEDOWN_DEFENCE)

Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(37120512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(25880422,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(76909279,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(54098121,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(85639257,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(13039848,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(14977074,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(79323590,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(95220856,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(34646691,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
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--[[message
卡数:
规则:大师3
]]
--puzzle1
Debug.SetAIName("Level-013")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2000,0,0)
Debug.SetPlayerInfo(1,4100,0,0)

Debug.AddCard(3510565,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565,0,0,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE)

--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(37120512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(25880422,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(76909279,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(54098121,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(85639257,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(13039848,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(14977074,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(79323590,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(95220856,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(34646691,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)