游戏王残局简化版

Check-in [36a332440b]
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Check-in [36a332440b]

Overview
Comment:0.0.507
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 36a332440b9fb9f504738b6a07c6e02dbfb9553b81ebed0aa732d18825ac2f12
User & Date: 顽雨沉风 on 2023-06-30 05:28:37
Other Links: manifest | tags
Context
2023-06-30
05:31
0.0.508 check-in: fc3cc74da8 user: 顽雨沉风 tags: trunk
05:28
0.0.507 check-in: 36a332440b user: 顽雨沉风 tags: trunk
05:26
0.0.506 check-in: 2382d49fea user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [c16ef90081] to [1e9a492a10].

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str = {}
fun = {}

str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin

Debug.ReloadFieldBegin = function(str_1, str_2)
  str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE

  if str_2 then
    if str_2 == 3 then
    str["规则"] = "大师3"
    elseif str_2 == 4 then
      str["规则"] = "新大师"
      end
  else
    str["规则"] = "大师2020"
    end
  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end

fun["通关邀请"] = function()
  local effect_1
  effect_1 = Effect.GlobalEffect()










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str = {}
fun = {}

str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin

Debug.ReloadFieldBegin = function(str_1, str_2)
  str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE

  if str_2 then
    if str_2 == 3 then
    str["规则"] = "大师3 "
    elseif str_2 == 4 then
      str["规则"] = "新大师 "
      end
  else
    str["规则"] = "大师2020 "
    end
  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end

fun["通关邀请"] = function()
  local effect_1
  effect_1 = Effect.GlobalEffect()
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  cache_1 = cache_1 + LOCATION_OVERLAY

  str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)

  str["开局说明"] =""

  str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
  str["开局说明"] = str["开局说明"] .. ""

  str["开局说明"] = str["开局说明"] .. " "

  str["开局说明"] = str["开局说明"] .. str["规则"]

  str["开局说明"] = str["开局说明"] .. " "

  if str["不洗牌"] == 0 then
  else
    str["开局说明"] = str["开局说明"] .. "伪洗牌"
    end

  str["开局说明"] = str["开局说明"] .. " "

  if str["开局添加手卡"] then
    str["开局说明"] = str["开局说明"] .. "选 "
    str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
    str["开局说明"] = str["开局说明"] .. ""
    end

  Debug.ShowHint(str["开局说明"])
  end

fun["开局添加手卡"] = function(str_1)
  str["开局添加手卡"] = str_1







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  cache_1 = cache_1 + LOCATION_OVERLAY

  str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)

  str["开局说明"] =""

  str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
  str["开局说明"] = str["开局说明"] .. ""



  str["开局说明"] = str["开局说明"] .. str["规则"]



  if str["不洗牌"] == 0 then
  else
    str["开局说明"] = str["开局说明"] .. "伪洗牌 "
    end



  if str["开局添加手卡"] then
    str["开局说明"] = str["开局说明"] .. "选"
    str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
    str["开局说明"] = str["开局说明"] .. ""
    end

  Debug.ShowHint(str["开局说明"])
  end

fun["开局添加手卡"] = function(str_1)
  str["开局添加手卡"] = str_1