游戏王残局简化版

Check-in [2ab53901e1]
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Check-in [2ab53901e1]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 2ab53901e15b7838f9eb10fe2b2f3fae0eddce6195bb333070076d9cee8fbfdd
User & Date: 顽雨沉风 on 2024-08-05 07:47:14
Other Links: manifest | tags
Context
2024-08-05
07:52
0 check-in: e70e3dce89 user: 顽雨沉风 tags: trunk
07:47
0 check-in: 2ab53901e1 user: 顽雨沉风 tags: trunk
07:46
0 check-in: 35a9b9db72 user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_40_010_2.lua version [834dff17f7].

























































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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(98700941, 0, 0, k1, 1, k2)
Debug.AddCard(82199284, 0, 0, k1, 2, k2)
Debug.AddCard(29054481, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(20374520, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(15854426, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(82199284, 0, 0, k1, 0, k2)
Debug.AddCard(69448290, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(35199656, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(44330098, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__42_010_2.lua version [834dff17f7].

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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(98700941, 0, 0, k1, 1, k2)
Debug.AddCard(82199284, 0, 0, k1, 2, k2)
Debug.AddCard(29054481, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(20374520, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(15854426, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(82199284, 0, 0, k1, 0, k2)
Debug.AddCard(69448290, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(35199656, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(44330098, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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