游戏王残局简化版

Check-in [25dec624a1]
Login

Check-in [25dec624a1]

Overview
Comment:
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 25dec624a1440ebb74b52c7b5406c01e09d69e96411a967521627bec3d946a71
User & Date: 顽雨沉风 on 2024-02-28 08:37:07
Other Links: manifest | tags
Context
2024-02-28
08:39
check-in: 4f763a9b61 user: 顽雨沉风 tags: trunk
08:37
check-in: 25dec624a1 user: 顽雨沉风 tags: trunk
2024-02-20
14:29
check-in: e272ea2d23 user: 顽雨沉风 tags: trunk
Changes

Added single/RashFaustinho_a01 5_18_2000.lua version [abda84a9f0].































































































































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
--Created using senpaizuri's Puzzle Maker (updated by Naim & Larry126)
--Partially rewritten by edo9300

--[[message
察局:2024-02-28
简语:Help Exodia obliterate the opponent's field!
]]

Debug.SetAIName("RashFaustinho_a01.lua")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,1000,0,0)
Debug.SetPlayerInfo(1,4000,0,0)

--Main Deck (yours)
Debug.AddCard(38033121,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80161395,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(91152256,0,0,LOCATION_DECK,0,POS_FACEDOWN)

-- Grave (yours)
Debug.AddCard(71703785,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(46986414,0,0,LOCATION_GRAVE,0,POS_FACEUP)

--Extra Deck (yours)
Debug.AddCard(50237654,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(73452089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39915560,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(54757758,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(84133008,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(32062913,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(39910367,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21570001,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(53046408,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(23020408,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--Monster Zones (yours)
Debug.AddCard(70903634,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
Debug.AddCard(44519536,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true)
Debug.AddCard(8124921,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true)
Debug.AddCard(7902349,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(58604027,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)

--Hand (opponent's)
Debug.AddCard(42352091,1,1,LOCATION_HAND,0,POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

--[[Solution
1-Activate Magic Citadel of Endymion
2-Activate Polymerization, and immediately chain Soul Servant first and Emergency Provisions afterwards
3-With Emergency Provisions' effect, send all spells (except for the field spell) to the grave to gain 2000 LP
4-With Soul Servant's Effect, return Palladium Oracle Mahad to the top of the deck
5-With Polymerization's Effect, special summon Garura from the extra deck by fusing two "Forbidden One" Normal monsters
6-Normal summon Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY
7-Use Polymerization, fuse the two other "Forbidden One" Normal monsters into First of The Dragons
8-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY
9-Use Polymerization, fuse the two Fusion monsters into Starving Venom
10-Activate Garura effect, activate Mahad effect
11-Activate Clear New World, destroy Mahad, special summon Celtic Guardian, special summon Dark Magician via Mahad's effect
12-Soul Servant effect in the GY, draw 2, use Mystic Wok to tribute Starting Venom and gain 3600 LP
13-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY
14-Fuse Dark Magician and Celtig Guardian into Dark Cavalry
15-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY
16-Fuse Dark Cavalry and Dark Magician Girl into The Dark Magicians
17-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY
18-Fuse The Dark Magicians and Monster Eye into Mudragon of The Swamp
19-Activate Mega Ton Magical Cannon
20-Attack with The Legendary Exodia Incarnate for game
]]

Added single/枯岳说书人_d34 5_21_900.lua version [f7ab8b21e3].































































































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
--[[message
察局:2024-02-26
简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
原局:RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("枯岳说书人_d34")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,2100,0,0)
Debug.SetPlayerInfo(1,9000,0,0)

--Main Deck (yours)
Debug.AddCard(13518809,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59913418,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(23635815,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(27520594,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(61441708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(52904476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80701178,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(53303460,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8454126,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(88176533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)

--Extra Deck (yours)
Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(21200905,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(50669347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(81587028,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(51782995,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(98999181,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65877963,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(77235086,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(23459650,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--Spell & Trap Zones (yours)
--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(82956214,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(1929294,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)

--Spell & Trap Zones (opponent's)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(5650082,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted 残局文料/「通常怪兽」之特.txt version [9b688a286c].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
1_ 简介
简化残局需以「通常怪兽」替效卡,但在某些境下需「召怪」之特程,故集「通常怪兽」之特如下。
1_ 集
2_ 灵摆
_ 火蛋白石头龙头领
_ 曼陀林草龙
_ 闪光之骑士
_ 铜锣龙
2_ 同调
_ 自然狮面草
_ 废铁死亡恶魔
_ 大地之骑士 盖亚骑士
2_ 超量
_ 觉醒的勇士 魔蜥义豪
_ 宝石骑士·珍珠
2_ 连接
_ 天威之鬼神
_ 电影之骑士 盖亚剑士
_ 流量幽灵
_ LAN 喙嘴龙
_ 天威之拳僧
2_ 仪式
多。
2_ 融合
多。
1_ 补充
残局有对方与我方,非独有我方,故对方需有卡。
纵无卡,也需以「通常怪兽」补之。
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
























































Added 残局文料/通常怪兽之特.txt version [9b688a286c].

























































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
1_ 简介
简化残局需以「通常怪兽」替效卡,但在某些境下需「召怪」之特程,故集「通常怪兽」之特如下。
1_ 集
2_ 灵摆
_ 火蛋白石头龙头领
_ 曼陀林草龙
_ 闪光之骑士
_ 铜锣龙
2_ 同调
_ 自然狮面草
_ 废铁死亡恶魔
_ 大地之骑士 盖亚骑士
2_ 超量
_ 觉醒的勇士 魔蜥义豪
_ 宝石骑士·珍珠
2_ 连接
_ 天威之鬼神
_ 电影之骑士 盖亚剑士
_ 流量幽灵
_ LAN 喙嘴龙
_ 天威之拳僧
2_ 仪式
多。
2_ 融合
多。
1_ 补充
残局有对方与我方,非独有我方,故对方需有卡。
纵无卡,也需以「通常怪兽」补之。