游戏王残局简化版

Check-in [0d442f8da2]
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Check-in [0d442f8da2]

Overview
Comment:0.0.1082
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0d442f8da2370baf796320821c69ad95ede6ffcbe5ba3d8d2cfbc1ae3ef29627
User & Date: 顽雨沉风 on 2023-07-10 11:51:46
Other Links: manifest | tags
Context
2023-07-10
11:57
0.0.1083 check-in: 82b7342132 user: 顽雨沉风 tags: trunk
11:51
0.0.1082 check-in: 0d442f8da2 user: 顽雨沉风 tags: trunk
11:43
0.0.1081 check-in: 83d2f8c09f user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-30.lua from [a39efa5fba] to [4f6d5e58ab].

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--[[message
最后一个且尤为特殊的新手教学
莫勉强
]]
--By OURYGO-YGO EZ manager
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,3900,0,0)
Debug.AddCard(38395123,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(90500169,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(46384672,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(49888191,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(75884822,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local c0=Debug.AddCard(90011152,0,0,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(79335209,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(42941100,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(12482652,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(980973,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()




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--[[message
最后一个且尤为特殊的新手教学
莫勉强
]]
--By OURYGO-YGO EZ manager
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,4000,0,0)
Debug.AddCard(38395123,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(90500169,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(46384672,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(49888191,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(75884822,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local c0=Debug.AddCard(90011152,0,0,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(79335209,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(42941100,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(12482652,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(980973,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()