游戏王残局简化版

Check-in [0cdb18c1ae]
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Check-in [0cdb18c1ae]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0cdb18c1aec211453627fb98f2c8cb9aca8accd60dd1624a02bf175c74611b10
User & Date: 顽雨沉风 on 2024-08-06 03:47:23
Other Links: manifest | tags
Context
2024-08-06
04:17
0 check-in: c5120fb6d0 user: 顽雨沉风 tags: trunk
03:47
0 check-in: 0cdb18c1ae user: 顽雨沉风 tags: trunk
03:47
0 check-in: 381190b443 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_043_2.lua from [1405738397] to [f6f9795d1b].

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--[[message
You can play Kozmo without Card of Demise. Who'd have thought?
#Furtie_Hubo_07_Kozmo
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 7000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(23115241, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- X-Saber Pashuul
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(76375976, 1, 1, LOCATION_FZONE, 0, POS_FACEUP) -- Mystic Mine
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Saber Reflection
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Saber Reflection
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(54149433, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)











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--[[message
You can play Kozmo without Card of Demise. Who'd have thought?
#Furtie_Hubo_07_Kozmo
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 7000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23115241, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(76375976, 1, 1, LOCATION_FZONE, 0, POS_FACEUP)
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(54149433, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(01249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Kuriboh
Debug.AddCard(55885348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(57554544, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67237709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(01249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(55885348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(57554544, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67237709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()