游戏王残局简化版

Check-in [096b56ce1b]
Login

Check-in [096b56ce1b]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 096b56ce1b1d49c540836d7c8ebb65251555504618b01a3b3d547175651673e9
User & Date: 顽雨沉风 on 2024-08-06 23:26:38
Other Links: manifest | tags
Context
2024-08-06
23:27
0 check-in: 0ca9760b36 user: 顽雨沉风 tags: trunk
23:26
0 check-in: 096b56ce1b user: 顽雨沉风 tags: trunk
23:26
0 check-in: 3e03b6a7be user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_50_020_3.lua from [105cecf826] to [a44bf1fd25].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
--[[message
#z2001jx
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27381364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54498517, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)













|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

|
|
|
|
|
|
|



|
|



1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
--[[message
#z2001jx
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, k2)
Debug.AddCard(41141943, 0, 0, k1, 0, k2)
Debug.AddCard(77679716, 0, 0, k1, 0, k2)
Debug.AddCard(77679716, 0, 0, k1, 0, k2)
Debug.AddCard(95500396, 0, 0, k1, 0, k2)
Debug.AddCard(19510093, 0, 0, k1, 0, k2)
Debug.AddCard(10604644, 0, 0, k1, 0, k2)
Debug.AddCard(60953949, 0, 0, k1, 0, k2)
Debug.AddCard(90361010, 0, 0, k1, 0, k2)
Debug.AddCard(90361010, 0, 0, k1, 0, k2)
Debug.AddCard(82112494, 0, 0, k1, 0, k2)
Debug.AddCard(78391364, 0, 0, k1, 0, k2)
Debug.AddCard(91607976, 0, 0, k1, 0, k2)
Debug.AddCard(91607976, 0, 0, k1, 0, k2)
Debug.AddCard(83334932, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(10547580, 0, 0, k1, 0, k2)
Debug.AddCard(33918636, 0, 0, k1, 0, k2)
Debug.AddCard(22423493, 0, 0, k1, 0, k2)
Debug.AddCard(84815190, 0, 0, k1, 0, k2)
Debug.AddCard(30983281, 0, 0, k1, 0, k2)
Debug.AddCard(27381364, 0, 0, k1, 0, k2)
Debug.AddCard(54498517, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)