游戏王残局简化版

Check-in [0827d00beb]
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Check-in [0827d00beb]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0827d00beb3135cbc5a01c1d480525113a270671544dacae9a61c3dc9da8a435
User & Date: 顽雨沉风 on 2024-07-21 05:33:36
Other Links: manifest | tags
Context
2024-07-21
05:35
0 check-in: 114ecf69e5 user: 顽雨沉风 tags: trunk
05:33
0 check-in: 0827d00beb user: 顽雨沉风 tags: trunk
05:29
0 check-in: 79aa2ad9b3 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0510_13.lua version [7d19d96683].

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--[[message
超量召唤入门
#sample3
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(32807846, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79979666, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18964575, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("英豪冠军 断钢剑王")
aux.BeginPuzzle(1)
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Deleted single/简化版_0510_14.lua version [20048a54d9].

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--[[message
融合召唤入门
#sample4
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21143940, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(03642509, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66836598, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 大龙卷侠")
aux.BeginPuzzle(1)
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Added single/简化版_51_010_1.lua version [ddeff1f55c].



































































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--[[message
超量召唤入门
#sample3
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, k2)
Debug.AddCard(92125819, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(32807846, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79979666, 0, 0, k1, 1, k2)
Debug.AddCard(79979666, 0, 0, k1, 0, k2)
Debug.AddCard(18964575, 1, 1, k1, 0, k2)
Debug.AddCard(65367484, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28150174, 0, 0, k1, 0, k2)
Debug.AddCard(82944432, 0, 0, k1, 0, k2)
Debug.AddCard(60645181, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40044918, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("英豪冠军 断钢剑王")
aux.BeginPuzzle(1)

Added single/简化版_51_010_2.lua version [c498d35846].































































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--[[message
融合召唤入门
#sample4
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 1, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21143940, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(03642509, 0, 0, k1, 0, k2)
Debug.AddCard(29095552, 0, 0, k1, 0, k2)
Debug.AddCard(40854197, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(45906428, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(21844576, 0, 0, k1, 0, k2)
Debug.AddCard(66836598, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("元素英雄 大龙卷侠")
aux.BeginPuzzle(1)