游戏王残局简化版

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Check-in [04eb866260]

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SHA3-256: 04eb86626034b8e1e92cf83bc87fa1c0e3a98f12f454bc865e1c66cdfbc14f1f
User & Date: 顽雨沉风 on 2024-02-13 10:40:03
Other Links: manifest | tags
Context
2024-02-13
10:41
check-in: 43ea8c8217 user: 顽雨沉风 tags: trunk
10:40
check-in: 04eb866260 user: 顽雨沉风 tags: trunk
10:36
check-in: f56b114da9 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [18ce3f21ef] to [2fc2c2ea28].

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fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
Debug.ReloadFieldEnd = function(u1)
  fun["Debug.ReloadFieldEnd"]()
  if u1 then
    fun["一_随机抽卡"](u1)
  end
end
fun["二_印卡"] = function(u1, u2, str_3)
  if str_3 then
  else
    str_3 = u2
  end
  Debug.ShowHint(
    "点击对方额外卡组可以进行印卡。\n手卡只能印 "
      .. u2
      .. " 张。\n最多可以印 "
      .. str_3
      .. " 张"
  )
  str["效果"] = Effect.CreateEffect(u1)
  str["当前印卡数"] = 1
  str["效果"]:SetType(EFFECT_TYPE_IGNITION)
  str["效果"]:SetProperty(
    EFFECT_FLAG_BOTH_SIDE + EFFECT_FLAG_UNCOPYABLE + EFFECT_FLAG_CANNOT_NEGATE + EFFECT_FLAG_CANNOT_DISABLE
  )
  str["效果"]:SetTarget(fun["一_该效果不能被连锁"])
  str["效果"]:SetRange(LOCATION_EXTRA)
  function print_hand(effect_event, player_who_activate_the_effect)
    announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
    card = Duel.CreateToken(player_who_activate_the_effect, announce_card)
    if str["当前印卡数"] <= u2 then
      str["当前印卡数"] = str["当前印卡数"] + 1
      Duel.SendtoHand(card, nil, REASON_RULE)
   
    else
      if str["当前印卡数"] <= str_3 then
        str["当前印卡数"] = str["当前印卡数"] + 1
        Duel.Remove(card, POS_FACEUP, REASON_RULE)
        Duel.SendtoDeck(card, player_who_activate_the_effect, 0, REASON_RULE)
     
      else
        Debug.ShowHint("印卡过多!")
        effect_event:Reset()
      end
    end
  end
  str["效果"]:SetOperation(print_hand)
  u1:RegisterEffect(str["效果"])
end
fun["二_开局说明"] = function()
  str["这个残局的效果卡数量"] =
    Duel.GetMatchingGroupCount(fun["是否效果卡"], 0, str["所有区域"], str["所有区域"], nil)
  str["超量素材组"] = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
  for k in aux.Next(str["超量素材组"]) do
    if fun["一_是否效果卡"](k) then
      str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
    end
  end
  str["开局说明"] = str["这个残局的效果卡数量"] .. "卡 " .. str["规则"]
  if str["不洗牌"] == 0 then
 
  else
    str["开局说明"] = str["开局说明"] .. "伪洗牌 "
  end
  if str["无BP"] == 0 then
    str["开局说明"] = str["开局说明"] .. "无BP "
  end
  if str["无AI"] == 0 then







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fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
Debug.ReloadFieldEnd = function(u1)
  fun["Debug.ReloadFieldEnd"]()
  if u1 then
    fun["一_随机抽卡"](u1)
  end
end
fun["二_印卡"] = function(u1, u2, u3)
  if u3 then
  else
    u3 = u2
  end
  Debug.ShowHint(
    "点击对方额外卡组可以进行印卡。\n手卡只能印 "
      .. u2
      .. " 张。\n最多可以印 "
      .. u3
      .. " 张"
  )
  str["效果"] = Effect.CreateEffect(u1)
  str["当前印卡数"] = 1
  str["效果"]:SetType(EFFECT_TYPE_IGNITION)
  str["效果"]:SetProperty(
    EFFECT_FLAG_BOTH_SIDE + EFFECT_FLAG_UNCOPYABLE + EFFECT_FLAG_CANNOT_NEGATE + EFFECT_FLAG_CANNOT_DISABLE
  )
  str["效果"]:SetTarget(fun["一_该效果不能被连锁"])
  str["效果"]:SetRange(LOCATION_EXTRA)
  function print_hand(effect_event, player_who_activate_the_effect)
    announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
    card = Duel.CreateToken(player_who_activate_the_effect, announce_card)
    if str["当前印卡数"] <= u2 then
      str["当前印卡数"] = str["当前印卡数"] + 1
      Duel.SendtoHand(card, nil, REASON_RULE)

    else
      if str["当前印卡数"] <= u3 then
        str["当前印卡数"] = str["当前印卡数"] + 1
        Duel.Remove(card, POS_FACEUP, REASON_RULE)
        Duel.SendtoDeck(card, player_who_activate_the_effect, 0, REASON_RULE)

      else
        Debug.ShowHint("印卡过多!")
        effect_event:Reset()
      end
    end
  end
  str["效果"]:SetOperation(print_hand)
  u1:RegisterEffect(str["效果"])
end
fun["二_开局说明"] = function()
  str["这个残局的效果卡数量"] =
    Duel.GetMatchingGroupCount(fun["是否效果卡"], 0, str["所有区域"], str["所有区域"], nil)
  str["超量素材组"] = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
  for k in aux.Next(str["超量素材组"]) do
    if fun["一_是否效果卡"](k) then
      str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
    end
  end
  str["开局说明"] = str["这个残局的效果卡数量"] .. "卡 " .. str["规则"]
  if str["不洗牌"] == 0 then

  else
    str["开局说明"] = str["开局说明"] .. "伪洗牌 "
  end
  if str["无BP"] == 0 then
    str["开局说明"] = str["开局说明"] .. "无BP "
  end
  if str["无AI"] == 0 then