游戏王残局简化版

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Diff

Differences From Artifact [a44bf1fd25]:

To Artifact [ac68bcc8f5]:


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--[[message
#z2001jx
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽










local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷



local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, k2)
Debug.AddCard(41141943, 0, 0, k1, 0, k2)
Debug.AddCard(77679716, 0, 0, k1, 0, k2)
Debug.AddCard(77679716, 0, 0, k1, 0, k2)
Debug.AddCard(95500396, 0, 0, k1, 0, k2)
Debug.AddCard(19510093, 0, 0, k1, 0, k2)
Debug.AddCard(10604644, 0, 0, k1, 0, k2)
Debug.AddCard(60953949, 0, 0, k1, 0, k2)
Debug.AddCard(90361010, 0, 0, k1, 0, k2)
Debug.AddCard(90361010, 0, 0, k1, 0, k2)
Debug.AddCard(82112494, 0, 0, k1, 0, k2)
Debug.AddCard(78391364, 0, 0, k1, 0, k2)
Debug.AddCard(91607976, 0, 0, k1, 0, k2)
Debug.AddCard(91607976, 0, 0, k1, 0, k2)
Debug.AddCard(83334932, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(10547580, 0, 0, k1, 0, k2)
Debug.AddCard(33918636, 0, 0, k1, 0, k2)
Debug.AddCard(22423493, 0, 0, k1, 0, k2)
Debug.AddCard(84815190, 0, 0, k1, 0, k2)

Debug.AddCard(30983281, 0, 0, k1, 0, k2)
Debug.AddCard(27381364, 0, 0, k1, 0, k2)
Debug.AddCard(54498517, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)


Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

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--[[message
#龙兽交锋
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 22300, 0, 0)
Debug.SetPlayerInfo(1, 10600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local c = Debug.AddCard(27134689, 1, 1, k1, 0, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 1, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 2, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 3, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 4, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(76539047, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, k1, 1, k2)
Debug.AddCard(74003290, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(36668118, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(5969957, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
Debug.AddCard(61901281, 0, 0, k1, 0, k2)
Debug.AddCard(68464358, 0, 0, k1, 0, k2)
Debug.AddCard(28279543, 0, 0, k1, 0, k2)








local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(13143275, 0, 0, k1, 0, k2)
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(23732205, 0, 0, k1, 0, k2)
Debug.AddCard(98630720, 0, 0, k1, 0, k2)
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(24361622, 0, 0, k1, 0, k2)
Debug.AddCard(86148577, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(67748760, 0, 0, k1, 0, k2)
Debug.AddCard(99234526, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)