游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [84e9eeda41]:

To Artifact [1229532111]:


1

2
3
4
5
6
7
8
9
10
11





12
13
14
15
16
17
18
19
20
21
22

23

24
25
26
27
28
29
30
--[[message

#[WCS2011]03
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, k2)





local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(27869883, 0, 0, k1, 0, k2)
Debug.AddCard(27572350, 0, 0, k1, 0, k2, true)
Debug.AddCard(30312361, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)

Debug.AddCard(92719314, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(6039967, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

>
|




|
|


|
>
>
>
>
>

|


|

|
|
|
|
|
>
|
>


|
|



1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
--[[message
#棉花糖的暴走叠光 #01.Marshmallon's Reckless Overlay
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 46700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38142739, 0, 0, k1, 0, k2)
Debug.AddCard(38142739, 0, 0, k1, 1, k2)
Debug.AddCard(38142739, 0, 0, k1, 2, k2)
Debug.AddCard(38142739, 0, 0, k1, 3, k2)
Debug.AddCard(38142739, 0, 0, k1, 4, k2)
Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30643162, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(83272895, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(88942504, 0, 0, k1, 0, k2)
Debug.AddCard(26563200, 0, 0, k1, 0, k2)
Debug.AddCard(47579719, 0, 0, k1, 0, k2)
Debug.AddCard(38495396, 0, 0, k1, 0, k2)
Debug.AddCard(91949988, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21900719, 0, 0, k1, 0, k2)
Debug.AddCard(13032689, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25067275, 0, 0, k1, 0, k2)
Debug.AddCard(37364101, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)