游戏王残局简化版

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Diff

Differences From Artifact [2a23851db8]:

To Artifact [af7c3a06e9]:


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--[[message
]]
Debug.SetAIName("[WCS2006]15_charmer")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)
Debug.SetPlayerInfo(1,8100,0,0)

Debug.AddCard(40640057,1,1,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(31887905,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(68881649,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(04376658,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(31764353,0,0,LOCATION_DECK,0,POS_FACEDOWN)

Debug.AddCard(00759393,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
Debug.AddCard(37970940,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
Debug.AddCard(74364659,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(37744402,0,0,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE)
Debug.AddCard(75356564,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
Debug.AddCard(53776525,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
Debug.AddCard(75889523,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(48202661,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)
Debug.AddCard(31305911,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)

Debug.AddCard(42945701,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(70156997,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(06540606,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(79333300,0,0,LOCATION_SZONE,4,POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()




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--[[message
]]
Debug.SetAIName("[WCS2006]15_charmer")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(31887905, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68881649, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(04376658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31764353, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(00759393, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37970940, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(74364659, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37744402, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(75356564, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53776525, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(75889523, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.AddCard(42945701, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(70156997, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()