游戏王残局简化版

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Differences From Artifact [c16ef90081]:

To Artifact [1e9a492a10]:


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str = {}
fun = {}

str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin

Debug.ReloadFieldBegin = function(str_1, str_2)
  str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE

  if str_2 then
    if str_2 == 3 then
    str["规则"] = "大师3"
    str["规则"] = "大师3 "
    elseif str_2 == 4 then
      str["规则"] = "新大师"
      str["规则"] = "新大师 "
      end
  else
    str["规则"] = "大师2020"
    str["规则"] = "大师2020 "
    end
  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end

fun["通关邀请"] = function()
  local effect_1
  effect_1 = Effect.GlobalEffect()
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  cache_1 = cache_1 + LOCATION_OVERLAY

  str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)

  str["开局说明"] =""

  str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
  str["开局说明"] = str["开局说明"] .. ""
  str["开局说明"] = str["开局说明"] .. ""

  str["开局说明"] = str["开局说明"] .. " "

  str["开局说明"] = str["开局说明"] .. str["规则"]

  str["开局说明"] = str["开局说明"] .. " "

  if str["不洗牌"] == 0 then
  else
    str["开局说明"] = str["开局说明"] .. "伪洗牌"
    str["开局说明"] = str["开局说明"] .. "伪洗牌 "
    end

  str["开局说明"] = str["开局说明"] .. " "

  if str["开局添加手卡"] then
    str["开局说明"] = str["开局说明"] .. "选 "
    str["开局说明"] = str["开局说明"] .. "选"
    str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
    str["开局说明"] = str["开局说明"] .. ""
    str["开局说明"] = str["开局说明"] .. ""
    end

  Debug.ShowHint(str["开局说明"])
  end

fun["开局添加手卡"] = function(str_1)
  str["开局添加手卡"] = str_1