游戏王残局简化版

Annotation For single/简化版_334.lua
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Annotation For single/简化版_334.lua

Origin for each line in single/简化版_334.lua from check-in c8322ffe62:

ed54ab0472 2024-06-27    1: --[[message
c8322ffe62 2024-07-03    2: 维护:2024-07-03
c8322ffe62 2024-07-03    3: 简语:永恒进化
e6dc2ee1e8 2024-07-01    4: 
e6dc2ee1e8 2024-07-01    5: 这个残局具有开创性意义,即率先引入了在残局一开始由玩家从卡组中选择固定数量的卡加入手卡的玩法。
e6dc2ee1e8 2024-07-01    6: 
e6dc2ee1e8 2024-07-01    7: 使用此方法可以简单地将残局难度提升一个档次。
e6dc2ee1e8 2024-07-01    8: 不过,对于大部分残局而言,不宜滥用该功能。
e6dc2ee1e8 2024-07-01    9: 只需要开局选 1~2 张卡入手卡就行了。
e6dc2ee1e8 2024-07-01   10: 标签:#37.Eternal Evolution #四妹
ed54ab0472 2024-06-27   11: ]]
ed54ab0472 2024-06-27   12: 
554fa89569 2024-06-28   13: Debug.SetAIName("QQ 群 181175613")
ed54ab0472 2024-06-27   14: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
ed54ab0472 2024-06-27   15: Debug.SetPlayerInfo(0, 100, 0, 0)
ed54ab0472 2024-06-27   16: Debug.SetPlayerInfo(1, 23900, 0, 0)
ed54ab0472 2024-06-27   17: 
ed54ab0472 2024-06-27   18: Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   19: Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   20: Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   21: Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   22: Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   23: Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   24: Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   25: Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   26: Debug.AddCard(63941210, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   27: Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   28: Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   29: Debug.AddCard(46659709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   30: Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   31: Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   32: Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   33: Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   34: Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   35: Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   36: Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   37: Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   38: Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   39: Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   40: Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   41: Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   42: Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   43: Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   44: Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   45: Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   46: Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   47: Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
ed54ab0472 2024-06-27   48: Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
ed54ab0472 2024-06-27   49: Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   50: Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   51: Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   52: Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   53: Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
ed54ab0472 2024-06-27   54: Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   55: Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   56: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   57: Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   58: Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
ed54ab0472 2024-06-27   59: Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
d4deeab7e2 2024-07-01   60: Debug.ReloadFieldEnd("狂暴龙")
ed54ab0472 2024-06-27   61: aux.BeginPuzzle(1)