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Differences From Artifact [d2e85b4d48]:

To Artifact [73b9c1799f]:


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 *----------------------------------------------------------------------
 */

static void
ConsoleWatchProc(
    void *instanceData,		/* Console state. */
    int newMask)		/* What events to watch for, one of
				 * of TCL_READABLE, TCL_WRITABLE */
{
    ConsoleChannelInfo **nextPtrPtr, *ptr;
    ConsoleChannelInfo *chanInfoPtr = (ConsoleChannelInfo *)instanceData;
    int oldMask = chanInfoPtr->watchMask;

    /*
     * Since most of the work is handled by the background threads, we just







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 *----------------------------------------------------------------------
 */

static void
ConsoleWatchProc(
    void *instanceData,		/* Console state. */
    int newMask)		/* What events to watch for, one of
				 * TCL_READABLE, TCL_WRITABLE */
{
    ConsoleChannelInfo **nextPtrPtr, *ptr;
    ConsoleChannelInfo *chanInfoPtr = (ConsoleChannelInfo *)instanceData;
    int oldMask = chanInfoPtr->watchMask;

    /*
     * Since most of the work is handled by the background threads, we just
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	    consoleHandle = handleInfoPtr->console;
	    ReleaseSRWLockExclusive(&handleInfoPtr->lock);
	    NudgeWatchers(consoleHandle);
	    AcquireSRWLockExclusive(&handleInfoPtr->lock);

	    /*
	     * Loop back to recheck for exit conditions changes while the
	     * the lock was not held.
	     */
	    continue;
	}

	assert(inputLen == 0);

	/*







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	    consoleHandle = handleInfoPtr->console;
	    ReleaseSRWLockExclusive(&handleInfoPtr->lock);
	    NudgeWatchers(consoleHandle);
	    AcquireSRWLockExclusive(&handleInfoPtr->lock);

	    /*
	     * Loop back to recheck for exit conditions changes while the
	     * lock was not held.
	     */
	    continue;
	}

	assert(inputLen == 0);

	/*