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Differences From Artifact [8c3bab604a]:

To Artifact [cf8898eda4]:


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 *----------------------------------------------------------------------
 */

    /* ARGSUSED */
static int
TcpCloseProc(
    ClientData instanceData,	/* The socket to close. */
    Tcl_Interp *dummy)		/* Unused. */
{
    TcpState *statePtr = (TcpState *)instanceData;
    /* TIP #218 */
    int errorCode = 0;
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
    (void)dummy;

    /*
     * Check that WinSock is initialized; do not call it if not, to prevent
     * system crashes. This can happen at exit time if the exit handler for
     * WinSock ran before other exit handlers that want to use sockets.
     */








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<







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 *----------------------------------------------------------------------
 */

    /* ARGSUSED */
static int
TcpCloseProc(
    ClientData instanceData,	/* The socket to close. */
    TCL_UNUSED(Tcl_Interp *))
{
    TcpState *statePtr = (TcpState *)instanceData;
    /* TIP #218 */
    int errorCode = 0;
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);


    /*
     * Check that WinSock is initialized; do not call it if not, to prevent
     * system crashes. This can happen at exit time if the exit handler for
     * WinSock ran before other exit handlers that want to use sockets.
     */

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 */

static int
TcpSetOptionProc(
    ClientData instanceData,	/* Socket state. */
    Tcl_Interp *interp,		/* For error reporting - can be NULL. */
    const char *optionName,	/* Name of the option to set. */
    const char *value)		/* New value for option. */
{
#ifdef TCL_FEATURE_KEEPALIVE_NAGLE
    TcpState *statePtr = instanceData;
    SOCKET sock;
#else
    (void)instanceData;
#endif /*TCL_FEATURE_KEEPALIVE_NAGLE*/
    (void)value;

    /*
     * Check that WinSock is initialized; do not call it if not, to prevent
     * system crashes. This can happen at exit time if the exit handler for
     * WinSock ran before other exit handlers that want to use sockets.
     */








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<







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 */

static int
TcpSetOptionProc(
    ClientData instanceData,	/* Socket state. */
    Tcl_Interp *interp,		/* For error reporting - can be NULL. */
    const char *optionName,	/* Name of the option to set. */
    TCL_UNUSED(const char *) /*value*/)		/* New value for option. */
{
#ifdef TCL_FEATURE_KEEPALIVE_NAGLE
    TcpState *statePtr = instanceData;
    SOCKET sock;
#else
    (void)instanceData;
#endif /*TCL_FEATURE_KEEPALIVE_NAGLE*/


    /*
     * Check that WinSock is initialized; do not call it if not, to prevent
     * system crashes. This can happen at exit time if the exit handler for
     * WinSock ran before other exit handlers that want to use sockets.
     */

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 *----------------------------------------------------------------------
 */

	/* ARGSUSED */
static int
TcpGetHandleProc(
    ClientData instanceData,	/* The socket state. */
    int direction,		/* Not used. */
    ClientData *handlePtr)	/* Where to store the handle. */
{
    TcpState *statePtr = (TcpState *)instanceData;
    (void)direction;

    *handlePtr = INT2PTR(statePtr->sockets->fd);
    return TCL_OK;
}










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<







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 *----------------------------------------------------------------------
 */

	/* ARGSUSED */
static int
TcpGetHandleProc(
    ClientData instanceData,	/* The socket state. */
    TCL_UNUSED(int) /*direction*/,
    ClientData *handlePtr)	/* Where to store the handle. */
{
    TcpState *statePtr = (TcpState *)instanceData;


    *handlePtr = INT2PTR(statePtr->sockets->fd);
    return TCL_OK;
}



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 *
 *----------------------------------------------------------------------
 */

    /* ARGSUSED */
static void
SocketExitHandler(
    ClientData dummy)		/* Not used. */
{
    (void)dummy;

    Tcl_MutexLock(&socketMutex);

    /*
     * Make sure the socket event handling window is cleaned-up for, at
     * most, this thread.
     */








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<
<







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 *
 *----------------------------------------------------------------------
 */

    /* ARGSUSED */
static void
SocketExitHandler(
    TCL_UNUSED(ClientData))
{


    Tcl_MutexLock(&socketMutex);

    /*
     * Make sure the socket event handling window is cleaned-up for, at
     * most, this thread.
     */

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 *	Adjusts the block time if needed.
 *
 *----------------------------------------------------------------------
 */

void
SocketSetupProc(
    ClientData dummy,		/* Not used. */
    int flags)			/* Event flags as passed to Tcl_DoOneEvent. */
{
    TcpState *statePtr;
    Tcl_Time blockTime = { 0, 0 };
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
    (void)dummy;

    if (!GOT_BITS(flags, TCL_FILE_EVENTS)) {
	return;
    }

    /*
     * Check to see if there is a ready socket.	 If so, poll.







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<







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 *	Adjusts the block time if needed.
 *
 *----------------------------------------------------------------------
 */

void
SocketSetupProc(
    TCL_UNUSED(ClientData),
    int flags)			/* Event flags as passed to Tcl_DoOneEvent. */
{
    TcpState *statePtr;
    Tcl_Time blockTime = { 0, 0 };
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);


    if (!GOT_BITS(flags, TCL_FILE_EVENTS)) {
	return;
    }

    /*
     * Check to see if there is a ready socket.	 If so, poll.
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 *	May queue an event.
 *
 *----------------------------------------------------------------------
 */

static void
SocketCheckProc(
    ClientData dummy,		/* Not used. */
    int flags)			/* Event flags as passed to Tcl_DoOneEvent. */
{
    TcpState *statePtr;
    SocketEvent *evPtr;
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
    (void)dummy;

    if (!GOT_BITS(flags, TCL_FILE_EVENTS)) {
	return;
    }

    /*
     * Queue events for any ready sockets that don't already have events







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<







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 *	May queue an event.
 *
 *----------------------------------------------------------------------
 */

static void
SocketCheckProc(
    TCL_UNUSED(ClientData),
    int flags)			/* Event flags as passed to Tcl_DoOneEvent. */
{
    TcpState *statePtr;
    SocketEvent *evPtr;
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);


    if (!GOT_BITS(flags, TCL_FILE_EVENTS)) {
	return;
    }

    /*
     * Queue events for any ready sockets that don't already have events