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Differences From Artifact [2d25be3159]:

To Artifact [6a2feead80]:


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 * The following variables keep track of information about this DLL on a
 * per-instance basis. Each time this DLL is loaded, it gets its own new data
 * segment with its own copy of all static and global information.
 */

static HINSTANCE hInstance;	/* HINSTANCE of this DLL. */














/*
 * The following declaration is for the VC++ DLL entry point.
 */

BOOL APIENTRY		DllMain(HINSTANCE hInst, DWORD reason,
			    LPVOID reserved);



/*
 * The following structure and linked list is to allow us to map between
 * volume mount points and drive letters on the fly (no Win API exists for
 * this).
 */








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 * The following variables keep track of information about this DLL on a
 * per-instance basis. Each time this DLL is loaded, it gets its own new data
 * segment with its own copy of all static and global information.
 */

static HINSTANCE hInstance;	/* HINSTANCE of this DLL. */

#if defined(__GNUC__)

/*
 * Need to add noinline flag to DllMain declaration so that gcc -O3 does not
 * inline asm code into DllEntryPoint and cause a compile time error because
 * of redefined local labels.
 */

BOOL APIENTRY		DllMain(HINSTANCE hInst, DWORD reason,
			    LPVOID reserved) __attribute__ ((noinline));

#else /* !__GNUC__ */

/*
 * The following declaration is for the VC++ DLL entry point.
 */

BOOL APIENTRY		DllMain(HINSTANCE hInst, DWORD reason,
			    LPVOID reserved);

#endif /* __GNUC__ */

/*
 * The following structure and linked list is to allow us to map between
 * volume mount points and drive letters on the fly (no Win API exists for
 * this).
 */