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Differences From Artifact [77f28cc45e]:

To Artifact [04c7c2614e]:


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 * This structure holds per-thread private copy of the current directory
 * maintained by the global cwdPathPtr. This structure holds per-thread
 * private copies of some global data. This way we avoid most of the
 * synchronization calls which boosts performance, at cost of having to update
 * this information each time the corresponding epoch counter changes.
 */

typedef struct ThreadSpecificData {
typedef struct {
    int initialized;
    int cwdPathEpoch;
    int filesystemEpoch;
    Tcl_Obj *cwdPathPtr;
    ClientData cwdClientData;
    FilesystemRecord *filesystemList;
    int claims;
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 * a file system by way of making a temporary copy of the file on the native
 * filesystem. We need to store both the actual unloadProc/clientData
 * combination which was used, and the original and modified filenames, so
 * that we can correctly undo the entire operation when we want to unload the
 * code.
 */

typedef struct FsDivertLoad {
typedef struct {
    Tcl_LoadHandle loadHandle;
    Tcl_FSUnloadFileProc *unloadProcPtr;
    Tcl_Obj *divertedFile;
    const Tcl_Filesystem *divertedFilesystem;
    ClientData divertedFileNativeRep;
} FsDivertLoad;

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	return NULL;
    }
    Tcl_DStringInit(cwdPtr);
    TclDStringAppendObj(cwdPtr, cwd);
    Tcl_DecrRefCount(cwd);
    return Tcl_DStringValue(cwdPtr);
}

/* Obsolete */
int
Tcl_EvalFile(
    Tcl_Interp *interp,		/* Interpreter in which to process file. */
    const char *fileName)	/* Name of file to process. Tilde-substitution
				 * will be performed on this name. */
{
    int ret;
    Tcl_Obj *pathPtr = Tcl_NewStringObj(fileName,-1);

    Tcl_IncrRefCount(pathPtr);
    ret = Tcl_FSEvalFile(interp, pathPtr);
    Tcl_DecrRefCount(pathPtr);
    return ret;
}

/*
 * Now move on to the basic filesystem implementation.
 */

static void
FsThrExitProc(