50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
-
+
|
* This structure holds per-thread private copy of the current directory
* maintained by the global cwdPathPtr. This structure holds per-thread
* private copies of some global data. This way we avoid most of the
* synchronization calls which boosts performance, at cost of having to update
* this information each time the corresponding epoch counter changes.
*/
typedef struct ThreadSpecificData {
typedef struct {
int initialized;
int cwdPathEpoch;
int filesystemEpoch;
Tcl_Obj *cwdPathPtr;
ClientData cwdClientData;
FilesystemRecord *filesystemList;
int claims;
|
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
|
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
|
-
+
|
* a file system by way of making a temporary copy of the file on the native
* filesystem. We need to store both the actual unloadProc/clientData
* combination which was used, and the original and modified filenames, so
* that we can correctly undo the entire operation when we want to unload the
* code.
*/
typedef struct FsDivertLoad {
typedef struct {
Tcl_LoadHandle loadHandle;
Tcl_FSUnloadFileProc *unloadProcPtr;
Tcl_Obj *divertedFile;
const Tcl_Filesystem *divertedFilesystem;
ClientData divertedFileNativeRep;
} FsDivertLoad;
|
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
|
405
406
407
408
409
410
411
412
413
414
415
416
417
418
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
return NULL;
}
Tcl_DStringInit(cwdPtr);
TclDStringAppendObj(cwdPtr, cwd);
Tcl_DecrRefCount(cwd);
return Tcl_DStringValue(cwdPtr);
}
/* Obsolete */
int
Tcl_EvalFile(
Tcl_Interp *interp, /* Interpreter in which to process file. */
const char *fileName) /* Name of file to process. Tilde-substitution
* will be performed on this name. */
{
int ret;
Tcl_Obj *pathPtr = Tcl_NewStringObj(fileName,-1);
Tcl_IncrRefCount(pathPtr);
ret = Tcl_FSEvalFile(interp, pathPtr);
Tcl_DecrRefCount(pathPtr);
return ret;
}
/*
* Now move on to the basic filesystem implementation.
*/
static void
FsThrExitProc(
|