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Differences From Artifact [33b8b144cb]:

To Artifact [9010c0aa9b]:


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 *	Removes the console event source.
 *
 *----------------------------------------------------------------------
 */

static void
ConsoleExitHandler(
    ClientData clientData)	/* Old window proc. */
    ClientData dummy)	/* Old window proc. */
{
    (void)dummy;

    Tcl_DeleteEventSource(ConsoleSetupProc, ConsoleCheckProc, NULL);
}

/*
 *----------------------------------------------------------------------
 *
 * ProcExitHandler --
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 *	Resets the process list.
 *
 *----------------------------------------------------------------------
 */

static void
ProcExitHandler(
    ClientData clientData)	/* Old window proc. */
    ClientData dummy)	/* Old window proc. */
{
    (void)dummy;

    Tcl_MutexLock(&consoleMutex);
    initialized = 0;
    Tcl_MutexUnlock(&consoleMutex);
}

/*
 *----------------------------------------------------------------------
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 *	Adjusts the block time if needed.
 *
 *----------------------------------------------------------------------
 */

void
ConsoleSetupProc(
    ClientData data,		/* Not used. */
    ClientData dummy,		/* Not used. */
    int flags)			/* Event flags as passed to Tcl_DoOneEvent. */
{
    ConsoleInfo *infoPtr;
    Tcl_Time blockTime = { 0, 0 };
    int block = 1;
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
    (void)dummy;

    if (!(flags & TCL_FILE_EVENTS)) {
	return;
    }

    /*
     * Look to see if any events are already pending. If they are, poll.
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 *	May queue an event.
 *
 *----------------------------------------------------------------------
 */

static void
ConsoleCheckProc(
    ClientData data,		/* Not used. */
    ClientData dummy,		/* Not used. */
    int flags)			/* Event flags as passed to Tcl_DoOneEvent. */
{
    ConsoleInfo *infoPtr;
    int needEvent;
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
    (void)dummy;

    if (!(flags & TCL_FILE_EVENTS)) {
	return;
    }

    /*
     * Queue events for any ready consoles that don't already have events
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	if (infoPtr->watchMask & TCL_READABLE) {
	    if (WaitForRead(infoPtr, 0) >= 0) {
		needEvent = 1;
	    }
	}

	if (needEvent) {
	    ConsoleEvent *evPtr = Tcl_Alloc(sizeof(ConsoleEvent));
	    ConsoleEvent *evPtr = (ConsoleEvent *)Tcl_Alloc(sizeof(ConsoleEvent));

	    infoPtr->flags |= CONSOLE_PENDING;
	    evPtr->header.proc = ConsoleEventProc;
	    evPtr->infoPtr = infoPtr;
	    Tcl_QueueEvent((Tcl_Event *) evPtr, TCL_QUEUE_TAIL);
	}
    }
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static int
ConsoleBlockModeProc(
    ClientData instanceData,	/* Instance data for channel. */
    int mode)			/* TCL_MODE_BLOCKING or
				 * TCL_MODE_NONBLOCKING. */
{
    ConsoleInfo *infoPtr = instanceData;
    ConsoleInfo *infoPtr = (ConsoleInfo *)instanceData;

    /*
     * Consoles on Windows can not be switched between blocking and
     * nonblocking, hence we have to emulate the behavior. This is done in the
     * input function by checking against a bit in the state. We set or unset
     * the bit here to cause the input function to emulate the correct
     * behavior.
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 *
 *----------------------------------------------------------------------
 */

static int
ConsoleCloseProc(
    ClientData instanceData,	/* Pointer to ConsoleInfo structure. */
    Tcl_Interp *interp)		/* For error reporting. */
    Tcl_Interp *dummy)		/* For error reporting. */
{
    ConsoleInfo *consolePtr = instanceData;
    ConsoleInfo *consolePtr = (ConsoleInfo *)instanceData;
    int errorCode = 0;
    ConsoleInfo *infoPtr, **nextPtrPtr;
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);
    (void)dummy;

    /*
     * Clean up the background thread if necessary. Note that this must be
     * done before we can close the file, since the thread may be blocking
     * trying to read from the console.
     */

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ConsoleInputProc(
    ClientData instanceData,	/* Console state. */
    char *buf,			/* Where to store data read. */
    int bufSize,		/* How much space is available in the
				 * buffer? */
    int *errorCode)		/* Where to store error code. */
{
    ConsoleInfo *infoPtr = instanceData;
    ConsoleInfo *infoPtr = (ConsoleInfo *)instanceData;
    DWORD count, bytesRead = 0;
    int result;

    *errorCode = 0;

    /*
     * Synchronize with the reader thread.
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static int
ConsoleOutputProc(
    ClientData instanceData,	/* Console state. */
    const char *buf,		/* The data buffer. */
    int toWrite,		/* How many bytes to write? */
    int *errorCode)		/* Where to store error code. */
{
    ConsoleInfo *infoPtr = instanceData;
    ConsoleInfo *infoPtr = (ConsoleInfo *)instanceData;
    ConsoleThreadInfo *threadInfo = &infoPtr->writer;
    DWORD bytesWritten, timeout;

    *errorCode = 0;

    /* avoid blocking if pipe-thread exited */
    timeout = (infoPtr->flags & CONSOLE_ASYNC) || !TclPipeThreadIsAlive(&threadInfo->TI)
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	     * Reallocate the buffer to be large enough to hold the data.
	     */

	    if (infoPtr->writeBuf) {
		Tcl_Free(infoPtr->writeBuf);
	    }
	    infoPtr->writeBufLen = toWrite;
	    infoPtr->writeBuf = Tcl_Alloc(toWrite);
	    infoPtr->writeBuf = (char *)Tcl_Alloc(toWrite);
	}
	memcpy(infoPtr->writeBuf, buf, toWrite);
	infoPtr->toWrite = toWrite;
	ResetEvent(threadInfo->readyEvent);
	TclPipeThreadSignal(&threadInfo->TI);
	bytesWritten = toWrite;
    } else {
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ConsoleWatchProc(
    ClientData instanceData,	/* Console state. */
    int mask)			/* What events to watch for, OR-ed combination
				 * of TCL_READABLE, TCL_WRITABLE and
				 * TCL_EXCEPTION. */
{
    ConsoleInfo **nextPtrPtr, *ptr;
    ConsoleInfo *infoPtr = instanceData;
    ConsoleInfo *infoPtr = (ConsoleInfo *)instanceData;
    int oldMask = infoPtr->watchMask;
    ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey);

    /*
     * Since most of the work is handled by the background threads, we just
     * need to update the watchMask and then force the notifier to poll once.
     */
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static int
ConsoleGetHandleProc(
    ClientData instanceData,	/* The console state. */
    int direction,		/* TCL_READABLE or TCL_WRITABLE. */
    ClientData *handlePtr)	/* Where to store the handle. */
{
    ConsoleInfo *infoPtr = instanceData;
    ConsoleInfo *infoPtr = (ConsoleInfo *)instanceData;
    (void)direction;

    *handlePtr = infoPtr->handle;
    return TCL_OK;
}

/*
 *----------------------------------------------------------------------
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static int
WaitForRead(
    ConsoleInfo *infoPtr,	/* Console state. */
    int blocking)		/* Indicates whether call should be blocking
				 * or not. */
{
    DWORD timeout, count;
    HANDLE *handle = infoPtr->handle;
    HANDLE *handle = (HANDLE *)infoPtr->handle;
    ConsoleThreadInfo *threadInfo = &infoPtr->reader;
    INPUT_RECORD input;

    while (1) {
	/*
	 * Synchronize with the reader thread.
	 */
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	if (!TclPipeThreadWaitForSignal(&pipeTI)) {
	    /* exit */
	    break;
	}
	if (!infoPtr) {
	    infoPtr = (ConsoleInfo *)pipeTI->clientData;
	    handle = infoPtr->handle;
	    handle = (HANDLE *)infoPtr->handle;
	    threadInfo = &infoPtr->reader;
	}


	/*
	 * Look for data on the console, but first ignore any events that are
	 * not KEY_EVENTs.
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	 */
	if (!TclPipeThreadWaitForSignal(&pipeTI)) {
	    /* exit */
	    break;
	}
	if (!infoPtr) {
	    infoPtr = (ConsoleInfo *)pipeTI->clientData;
	    handle = infoPtr->handle;
	    handle = (HANDLE *)infoPtr->handle;
	    threadInfo = &infoPtr->writer;
	}

	buf = infoPtr->writeBuf;
	toWrite = infoPtr->toWrite;

	/*
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    ConsoleInit();

    /*
     * See if a channel with this handle already exists.
     */

    infoPtr = Tcl_Alloc(sizeof(ConsoleInfo));
    infoPtr = (ConsoleInfo *)Tcl_Alloc(sizeof(ConsoleInfo));
    memset(infoPtr, 0, sizeof(ConsoleInfo));

    infoPtr->validMask = permissions;
    infoPtr->handle = handle;
    infoPtr->channel = (Tcl_Channel) NULL;

    wsprintfA(encoding, "cp%d", GetConsoleCP());
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 */

static void
ConsoleThreadActionProc(
    ClientData instanceData,
    int action)
{
    ConsoleInfo *infoPtr = instanceData;
    ConsoleInfo *infoPtr = (ConsoleInfo *)instanceData;

    /*
     * We do not access firstConsolePtr in the thread structures. This is not
     * for all serials managed by the thread, but only those we are watching.
     * Removal of the filevent handlers before transfer thus takes care of
     * this structure.
     */
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static int
ConsoleSetOptionProc(
    ClientData instanceData,	/* File state. */
    Tcl_Interp *interp,		/* For error reporting - can be NULL. */
    const char *optionName,	/* Which option to set? */
    const char *value)		/* New value for option. */
{
    ConsoleInfo *infoPtr = instanceData;
    ConsoleInfo *infoPtr = (ConsoleInfo *)instanceData;
    int len = strlen(optionName);
    int vlen = strlen(value);

    /*
     * Option -inputmode normal|password|raw
     */

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static int
ConsoleGetOptionProc(
    ClientData instanceData,	/* File state. */
    Tcl_Interp *interp,		/* For error reporting - can be NULL. */
    const char *optionName,	/* Option to get. */
    Tcl_DString *dsPtr)		/* Where to store value(s). */
{
    ConsoleInfo *infoPtr = instanceData;
    ConsoleInfo *infoPtr = (ConsoleInfo *)instanceData;
    int valid = 0;		/* Flag if valid option parsed. */
    unsigned int len;
    char buf[TCL_INTEGER_SPACE];

    if (optionName == NULL) {
	len = 0;
    } else {