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/*
* tclWinConsole.c --
*
* This file implements the Windows-specific console functions,
* and the "console" channel driver.
*
* Copyright (c) 1999 by Scriptics Corp.
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
* RCS: @(#) $Id: tclWinConsole.c,v 1.12 2004/09/10 01:52:17 davygrvy Exp $
* RCS: @(#) $Id: tclWinConsole.c,v 1.12.2.1 2005/02/02 15:54:04 kennykb Exp $
*/
#include "tclWinInt.h"
#include <fcntl.h>
#include <io.h>
#include <sys/stat.h>
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static void ConsoleCheckProc(ClientData clientData, int flags);
static int ConsoleCloseProc(ClientData instanceData,
Tcl_Interp *interp);
static int ConsoleEventProc(Tcl_Event *evPtr, int flags);
static void ConsoleExitHandler(ClientData clientData);
static int ConsoleGetHandleProc(ClientData instanceData,
int direction, ClientData *handlePtr);
static ThreadSpecificData *ConsoleInit(void);
static void ConsoleInit(void);
static int ConsoleInputProc(ClientData instanceData, char *buf,
int toRead, int *errorCode);
static int ConsoleOutputProc(ClientData instanceData,
CONST char *buf, int toWrite, int *errorCode);
static DWORD WINAPI ConsoleReaderThread(LPVOID arg);
static void ConsoleSetupProc(ClientData clientData, int flags);
static void ConsoleWatchProc(ClientData instanceData, int mask);
static DWORD WINAPI ConsoleWriterThread(LPVOID arg);
static void ProcExitHandler(ClientData clientData);
static int WaitForRead(ConsoleInfo *infoPtr, int blocking);
static void ConsoleThreadActionProc _ANSI_ARGS_ ((
ClientData instanceData, int action));
/*
* This structure describes the channel type structure for command console
* based IO.
*/
static Tcl_ChannelType consoleChannelType = {
"console", /* Type name. */
TCL_CHANNEL_VERSION_2, /* v2 channel */
TCL_CHANNEL_VERSION_4, /* v4 channel */
ConsoleCloseProc, /* Close proc. */
ConsoleInputProc, /* Input proc. */
ConsoleOutputProc, /* Output proc. */
NULL, /* Seek proc. */
NULL, /* Set option proc. */
NULL, /* Get option proc. */
ConsoleWatchProc, /* Set up notifier to watch the channel. */
ConsoleGetHandleProc, /* Get an OS handle from channel. */
NULL, /* close2proc. */
ConsoleBlockModeProc, /* Set blocking or non-blocking mode.*/
NULL, /* flush proc. */
NULL, /* handler proc. */
NULL, /* wide seek proc */
ConsoleThreadActionProc, /* thread action proc */
};
/*
*----------------------------------------------------------------------
*
* ConsoleInit --
*
* This function initializes the static variables for this file.
*
* Results:
* None.
*
* Side effects:
* Creates a new event source.
*
*----------------------------------------------------------------------
*/
static ThreadSpecificData *
static void
ConsoleInit()
{
ThreadSpecificData *tsdPtr;
/*
* Check the initialized flag first, then check again in the mutex.
* This is a speed enhancement.
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tsdPtr = (ThreadSpecificData *)TclThreadDataKeyGet(&dataKey);
if (tsdPtr == NULL) {
tsdPtr = TCL_TSD_INIT(&dataKey);
tsdPtr->firstConsolePtr = NULL;
Tcl_CreateEventSource(ConsoleSetupProc, ConsoleCheckProc, NULL);
Tcl_CreateThreadExitHandler(ConsoleExitHandler, NULL);
}
return tsdPtr;
}
/*
*----------------------------------------------------------------------
*
* ConsoleExitHandler --
*
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/*
* Alert the foreground thread. Note that we need to treat this like
* a critical section so the foreground thread does not terminate
* this thread while we are holding a mutex in the notifier code.
*/
Tcl_MutexLock(&consoleMutex);
if (infoPtr->threadId != NULL) {
/* TIP #218. When in flight ignore the event, no one will receive it anyway */
Tcl_ThreadAlert(infoPtr->threadId);
Tcl_ThreadAlert(infoPtr->threadId);
}
Tcl_MutexUnlock(&consoleMutex);
}
return 0;
}
/*
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/*
* Alert the foreground thread. Note that we need to treat this like
* a critical section so the foreground thread does not terminate
* this thread while we are holding a mutex in the notifier code.
*/
Tcl_MutexLock(&consoleMutex);
if (infoPtr->threadId != NULL) {
/* TIP #218. When in flight ignore the event, no one will receive it anyway */
Tcl_ThreadAlert(infoPtr->threadId);
Tcl_ThreadAlert(infoPtr->threadId);
}
Tcl_MutexUnlock(&consoleMutex);
}
return 0;
}
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TclWinOpenConsoleChannel(handle, channelName, permissions)
HANDLE handle;
char *channelName;
int permissions;
{
char encoding[4 + TCL_INTEGER_SPACE];
ConsoleInfo *infoPtr;
ThreadSpecificData *tsdPtr;
DWORD id, modes;
tsdPtr = ConsoleInit();
ConsoleInit();
/*
* See if a channel with this handle already exists.
*/
infoPtr = (ConsoleInfo *) ckalloc((unsigned) sizeof(ConsoleInfo));
memset(infoPtr, 0, sizeof(ConsoleInfo));
infoPtr->validMask = permissions;
infoPtr->handle = handle;
infoPtr->channel = (Tcl_Channel) NULL;
wsprintfA(encoding, "cp%d", GetConsoleCP());
infoPtr->threadId = Tcl_GetCurrentThread();
/*
* Use the pointer for the name of the result channel.
* This keeps the channel names unique, since some may share
* handles (stdin/stdout/stderr for instance).
*/
wsprintfA(channelName, "file%lx", (int) infoPtr);
infoPtr->channel = Tcl_CreateChannel(&consoleChannelType, channelName,
(ClientData) infoPtr, permissions);
infoPtr->threadId = Tcl_GetCurrentThread();
if (permissions & TCL_READABLE) {
/*
* Make sure the console input buffer is ready for only character
* input notifications and the buffer is set for line buffering.
* IOW, we only want to catch when complete lines are ready for
* reading.
*/
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Tcl_SetChannelOption(NULL, infoPtr->channel, "-translation", "auto");
Tcl_SetChannelOption(NULL, infoPtr->channel, "-eofchar", "\032 {}");
Tcl_SetChannelOption(NULL, infoPtr->channel, "-encoding", encoding);
return infoPtr->channel;
}
/*
*----------------------------------------------------------------------
*
* ConsoleThreadActionProc --
*
* Insert or remove any thread local refs to this channel.
*
* Results:
* None.
*
* Side effects:
* Changes thread local list of valid channels.
*
*----------------------------------------------------------------------
*/
static void
ConsoleThreadActionProc (instanceData, action)
ClientData instanceData;
int action;
{
ConsoleInfo *infoPtr = (ConsoleInfo *) instanceData;
/* We do not access firstConsolePtr in the thread structures. This is
* not for all serials managed by the thread, but only those we are
* watching. Removal of the filevent handlers before transfer thus
* takes care of this structure.
*/
Tcl_MutexLock(&consoleMutex);
if (action == TCL_CHANNEL_THREAD_INSERT) {
/* We can't copy the thread information from the channel when
* the channel is created. At this time the channel back
* pointer has not been set yet. However in that case the
* threadId has already been set by TclpCreateCommandChannel
* itself, so the structure is still good.
*/
ConsoleInit ();
if (infoPtr->channel != NULL) {
infoPtr->threadId = Tcl_GetChannelThread (infoPtr->channel);
}
} else {
infoPtr->threadId = NULL;
}
Tcl_MutexUnlock(&consoleMutex);
}
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