Overview
| Comment: | Fix ONCE animations |
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| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA1: |
e21f269ab7c7d62572bc1193b3f3c9e0 |
| User & Date: | user on 2020-12-17 03:02:58.240 |
| Other Links: | manifest | tags |
Context
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2020-12-17
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| 03:20 | Correct writes to standard variables of other objects check-in: a7e5fd6129 user: user tags: trunk | |
| 03:02 | Fix ONCE animations check-in: e21f269ab7 user: user tags: trunk | |
| 02:16 | Change sql_interactive to use sqlite3_get_table so that it is not executing the SQL codes multiple times check-in: ef1133452e user: user tags: trunk | |
Changes
Modified exec.c
from [4b3ee71562]
to [c2552180c2].
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216 217 218 219 220 221 222 | 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 | - + |
a->lstep=a->vstep=a->ltime=a->vtime=a->status=a->count=0;
return a;
}
static void animate(Uint32 n,Uint32 f,Uint32 a0,Uint32 a1,Uint32 t) {
Animation*an=objects[n]->anim;
objects[n]->image=a0;
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