Overview
| Comment: | If you click on an object to view the description but doesn't have one, try the one below, until finding one that has a description (if any). |
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| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA1: |
ce300fde569888903a222a5604ec3e8b |
| User & Date: | user on 2022-03-03 01:39:13.627 |
| Other Links: | manifest | tags |
Context
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2022-03-03
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| 02:33 | If Node.js is not installed, do not attempt to overwrite instruc.h, names.h, and quarks.h. check-in: 9a7b2de351 user: user tags: trunk | |
| 01:39 | If you click on an object to view the description but doesn't have one, try the one below, until finding one that has a description (if any). check-in: ce300fde56 user: user tags: trunk | |
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2022-02-22
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| 02:35 | Implement FindConnection instruction. check-in: c49ea7253d user: user tags: trunk | |
Changes
Modified game.c
from [145146cd02]
to [6c6e1550de].
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635 636 637 638 639 640 641 | 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 | - + + |
static void describe_at(int xy) {
unsigned char*s;
Uint32 n;
if(xy<0 || xy>=64*64) return;
n=playfield[xy];
if(n==VOIDLINK) return;
while(n!=VOIDLINK && objects[n]->up!=VOIDLINK) n=objects[n]->up;
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